Steve Hessel VP of People
Matthew George Assistant UI Designer Unannounced Project
Dr. Kay Ross Technical Lead Unannounced Project
WHAT I LOVE about Splash Damage is that the studio never stands still. We always learn and evolve, and we always try to do the right thing. When I joined in 2007, the studio was
fairly international, but also vastly white, largely straight, and overwhelmingly male. Fast forward to today, and we now have 400 talented people from all sorts of backgrounds, ethnicities, and gender identities. This didn’t happen overnight, and it wasn’t always easy. We had passionate people corralling the support of our leadership and we kept pushing even when things got tough along the way. When people are comfortable being their
true, authentic selves at work and having that be their safe space… it’s hard to put into words just how much that means to those of us looking after the studio. I couldn’t be prouder of the culture we’ve all built together so far, and I can’t wait to see where this journey takes us next.
I KNEW I’d fit right in at Splash ever since hearing about the LGBTQ+ D&D one-shots they hosted for Pride month. The company has been nothing but
welcoming, and unlike some horror stories you hear about in the industry, I feel completely able and encouraged to be my full self without having to worry about judgement. This extends further to the exciting
AAA project I’m working on, where I’m given every opportunity to speak my mind and take agency over decisions as a junior. Some friends cracked jokes about having to use the work-supplied notebooks for the many tea and coffee orders I’d be taking as the new Assistant UI Designer, but this couldn’t be further from the truth. I feel every bit as valuable as the next designer, and there really is a great teamworking spirit where anyone regardless of job title can have a say and influence the big picture.
I JOINED Splash Damage last year and was greeted by enthusiastic, knowledgeable, and open-hearted new friends. A people-first approach is taken, where people are happy to take the time to introduce themselves, their areas, and how their creations work. I found the onboarding to be open, honest, and supportive. From an engineering side, the team
here is keen to explore new technologies and assess strengths, suitability, and future potential. I’ve found it gratifying to work in an environment which sets aside time for this exploration. In doing so, we work with partners to help steer the industry as a whole. Splash Damage is open to welcoming
people in all stages of their career. It has roles explicitly set aside for people making their very first steps into the video games industry and a program to help them discover which future specialisations they may wish to explore. On the other end, they value outside experience and are keen to take on board lessons you may have accumulated over the years. Last and not least, Splash Damage
are supportive of all peoples and all backgrounds. I was very happy to see an established and respected LGBTQIA+ steering group in-house to make sure we have a voice and that policies can be put in place to support and protect us all.
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