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Jon Brown Head of Production Production/Hybrid


Josie Scawthorn Junior Artist Art/Remote


Now Hiring!


Just some of the many roles open at SockMonkey


Senior 3D Artist Hybrid/Remote


If you have a strong portfolio of shipped titles, experience in a leadership role and are aMAYAzing at Maya then this could be the role for you.


IN MY TIME at SockMonkey I’ve worked on quite a few projects, and I’ve enjoyed them all. One game I can name, which was really fun to make was TENS! It’s a port of a mobile game, but we really got to expand it by adding in a detailed world map, boss battles, different characters and a two player mode. We worked closely with Kwalee, who made the original game, and it was a really good process. It’s also a game that friends of mine that don’t normally play games have picked up and enjoyed, which is immensely pleasing. The culture of SockMonkey is great.


Bob, our CEO, leads from the front and has set a tone here where it’s ok to experiment and fail, so long as we learn from those mistakes. It really is a lot easier to do your best


work when you’re at a company where the core attitude that comes from everyone, from the top to the bottom, is one of support. When things aren’t going well, everyone asks, “How can I help?” And that, more than anything else, makes SockMonkey a wonderful place to work.


I HONESTLY couldn’t ask for a better place to work than SockMonkey Studios. Having initially joined as an intern following my studies at Teesside University, I spent three months with the studio working on a very cool hand painted game demo. I am incredibly grateful for the momentous opportunity they provided me, it really helped me get my first foot onto the industry ladder, as well as the confidence to put myself out there and apply for other roles. Since then I have done contract work for another studio down south, but ultimately returned to SockMonkey last year as a junior games artist, and I have been here ever since! If I was to choose the best thing about


working here, I would say the team and the overall culture of the company. I don’t think I could find a better team to work with if I tried, everyone here is so incredibly friendly and approachable. There is a great comradery, you can really feel the great attitude the whole team has towards their work.


“It’s ok to experiment and fail, so long as we learn from those mistakes.”


June 2022


Technical Artist Hybrid/Remote Technically we’re looking for an artist with at least one shipped title, experience working with Unreal and understanding of good lighting practices. Could you be the one?


Senior/Lead Programmer (Unreal) Remote


Single studio seeks experienced programmer for senior/lead role. Interested in a coder with an excellent grasp of Unreal, who isn’t a stranger to mentoring juniors.


Programmer (Unreal) Hybrid/Remote


If you’ve been programming in Unreal for over two years and have worked on at least one game in a professional studio then bring your coding skills over to SockMonkey.


Junior Programmer (Unreal and Unity roles) Hybrid/Remote


Strong maths skills? Love cosying up with some high-quality, well-commented code? SockMonkey is looking for Unreal and Unity programmers with a 2:1 or above in games programming or related degree.


Jobs 47


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