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ESSAYS PETE MILLER, CREATIVE DIRECTOR AT TANGENT SNOWBALL ultrasound pregnancy scanner),


David Camera (a baby monitor) and the boldly named Master Bates – a male fertility tester.


bleepbleeps.com 3 VESSYL Beverages are the number one


source of calories. “Vessyl”, says Miller, “is a beautiful product packed full of sensors that can identify any liquid poured into it, track your consumption and then feed that information through to your smartphone. An app then helps you set goals and monitor your progress against them, whether you want to lose weight, stay hydrated, regulate caffeine or sleep better. This has an almost Apple-like refi nement to it. There’s real attention to detail. The technology is sensitive enough to measure the water that’s added to a drink as ice cubes melt, or to tell different brands of coffee apart.”


myvessyl.com 4 T. JACKET This app-controlled jacket by T.


Ware is designed to help children and adults with sensory processing diffi culties such as autism, ADHD, Alzheimer’s or post-traumatic stress disorder. At moments of high anxiety or stress, those conditions can be exacerbated. The T. Jacket uses a sensor to monitor anxiety levels. When they reach a certain level, a message is sent to a user’s smartphone and, using air compression, the jacket tightens to ‘hug’ the wearer. We all have a basic, instinctual


response to pressure on the body. The idea, explains Miller, is not to eliminate human contact but to recreate the emotional effect of a hug. The result is a novel and touching – in the most literal sense – integration of the technological, the physical and the emotional. Could it be in fi elds like this that wearable technology’s real utility lies? mytjacket.com


T.JACKET 4 BLEEPBLEEPS 2 SEN.SE MOTHER 1


among marketers is that they should be able to analyse that information and act on it. But data needs to be approached responsibly and with respect. Understanding privacy and ownership issues will be paramount as technology evolves. Secondly, says Miller, marketers need


to be ready for user-generated innovation (UGI). “The crowd-funding revolution makes


3 VESSYL


it easier for anyone with a good idea to be able to enter a market,” he says. “Just as we’ve learned to use social media and UGC, so we must be ready to look at UGI. There’s a reason the recent groundswell has been driven primarily by the start-up and crowd-funded community. These organisations are lightweight and agile. For brands to compete, they need to keep pushing to ensure technology is a function that extends beyond the marketing department – looking at how it can improve every interaction with the brand, from the product to customer experience to employees and suppliers. Specifi cally for product innovation they need to fi nd new ways of working that emulate the start-up culture – small, agile cross-discipline teams with high autonomy.” So, as technology plays an ever


LESSONS FOR MARKETERS There are, of course, thousands of innovative new products and projects like these landing every month. The lessons for businesses, brands and marketers, says Miller, is twofold. First, as more devices come online,


so more data becomes available – some of it highly personal. The great hope


37 issue 22 october 2014


greater role in our daily lives, there’s an opportunity for brands and marketers to provide users with devices that play a clear, utilitarian role and provide both parties with highly personalised services and data. The key will be walking the line between intimacy and intrusion, providing users with services that capture their imagination and which slot into their lives as seamlessly as the fi rst smartphones did. tangentsnowball.com


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