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MICROGAMING Focus


poker and, specifically, online poker networks. As yet, no one has found a truly workable alternative.


LydiaMelton,Head of Poker,Microgaming.


“We certainly hope that regulated


markets in Europe


recognise the need to harmonise liquidity of the


networks across national borders. Online poker is entering new


territory at a time in which it's already proving harder to makemoney from poker. Everyone's viewis that poker ecology has the answers to the


problem, thoughwe have different views


on howto achieve the correct ecological balance.”


The rake model only looks at the volume of play rather than the true value of players. Losing players rake, too, but their true value is far greater than the amount of rake they generate. "Players who consistently lose contribute to the liquidity of the eco-system, which means that they are at least as valuable as those that win," describes Lydia. "The very concept of rake as the only metric of player value is, therefore, put into question and we need to look at other models to determine a player's real worth."


POKEREXISTENTIALISM Some of the poker network developers are doing this by involving players in the process, informing them that the eco- system exists and that it is valuing all players equally; those taking out and those putting in. “The problem of directly involving players in the process of true player valuation is that players really only see their value from one perspective - their own - whereas networks need to look at the bigger picture,” explains Lydia. “There is no need to change the player perspective, and when networks directly involve players in their new valuation models, it could be that they are potentially driving away players because they are telling them that their value yesterday will not be the same as their value tomorrow. That can be very


G3i I ISSUE 2 I PAGE 29


The eco-system concept illustrates those elements which show how payers circulate money throughout the system - at it's most basic level splitting players into two camps, those described as removers and those labelled as contributors - ie. those that play and win (remover) as compared to those that play and lose (contributor).


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