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With a background in retail, GEORGE KOTSIOFIDES joined the MCV crew as its most junior member in 1998, rising to become deputy editor two years later. Since taking a lead game evaluation role at Microsoft in 2001, George occupied a number of game design positions before setting himself up as Quantum Sheep in 2010 and creating a series of acclaimed mobile and retro titles.
A veteran of CTW since 1996,
SAMANTHA LOVEDAY eventually joined her old colleagues in 2000 as MCV deputy editor, moving to editor when Lisa Carter’s role became more managerial in 2001. After three years Sam moved on within Intent, editing
Licensing.Biz and ToyNews, before moving to Max Publishing in 2015 where she is currently group editor of three titles and their associated events.
For eight years from 2000, CHRIS BUCKLEY was MCV’s head of sales. Then after emigrating to Canada and finding himself unable to rejoin the company, he signed up with
GamesIndustry.biz to do much the same thing remotely. He left
GI.biz earlier this year after more than 13 years and is currently business development manager at BKOM Studios in Quebec.
STEVE MERRETT‘s time on MCV begins as Owain Bennallack departed. Leaving after a year, the EMAP veteran decided to have a dabble in PR, joining Rich Eddy’s Rocket Media, where he looked after PR for Konami. Next, after running his own PR outfit for 13 years, he joined Bethesda Softworks, where he is currently the UK’s marketing and communications director.
LESLEY McDIARMID joined MCV in 2002 to support Chris Buckley in sales as Intent Media grew, becoming group ad manager in 2014. She left for a senior role at Chelsea Magazines but rejoined as head of entertainment for NewBay. More recently was SVP Corporate Partnerships at Green Man Gaming until 2019 and business development manager for Heaven Media.
JOHNNY MINKLEY became MCV’s fourth editor, having helped to establish the online side of CVG at Dennis Publishing. His tenure lasted for two years, during which time he did much the same for MCV, before leaving to become the editor of Eurogamer TV. Since 2012 he’s worked for Apple’s App Store, in between releasing regular videos of his virtuoso ivory tickling.
Starting as an editorial assistant under Samantha Loveday when she was deputy editor, MICHAEL FRENCH moved up to take her place when she was made MCV’s editor in 2003. After a period away, he returned to Intent Media, becoming Develop’s second editor. He was made editor-in-chief of Develop and MCV in 2008, Publisher in 2013, before leaving two years later to become head of Games London for Film London and the director of the London Games Festival.
Before becoming launch editor of MCV spin-off Mobile Entertainment magazine, STUART O’BRIEN worked on MCV in a special projects role. He was then promoted to head of digital in 2008, leading the charge for the MCV website (among many others). He moved on from NewBay in 2014 to become a director of Mimram Media alongside former MCV editor and group publisher Lisa Carter.
Joining MCV as an editorial assistant in 2004, NEIL LONG eventually spent some time as deputy editor before taking over as Johnny Minkley’s successor in 2006. After two years at the helm he left to join Future Publishing to edit Official Nintendo Magazine and, later, Edge Online. Seven years at Apple followed, then in 2021 he founded Tactile Media, where he manages and edits
Mobilegamer.biz
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