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Contents


05 Critical Path The key dates this month


08 Industry Voices Edgegap’s Mathieu Duperre wants to keep


life support on for ageing online games 10 IRL


TIGA and Guildford Games awards


16 Bonsai Collective The tree amigos


20 Ins and Outs This month’s hires and moves


21 Rising Star Mediatonic’s Dan Ahern on alternate routes into games


23 Debugging D&I Liz Prince's greatest hits


24 State of the Art at d3t Louise Andrew on developing art services for


video games 24


TheEditor A


Welcome to #985


s mentioned in the last issue, I have assigned myself a berth in the magazine more befitting my station, where instead of pontificating on matters I know precious little about, I will simply welcome you to a new issue and the editorial delights within. What might I have written about, you may wonder? Perhaps something on the


backlash that Wizards of the Coast has felt as a result of plans to change its Open Game License and whether there are lessons to be learnt when it comes to taking away features and freedoms that players have come to take for granted. Fortunately, I don’t have the space to go into it here - which is absolutely for the best. Relief for us all!


Enjoy the issue. Richie Shoemaker


richie.shoemaker@biz-media.co.uk January 2023 MCV/DEVELOP | 3 46


37 PR Panel Comms ci comms ça


46 Private Division Still nimble after five years


52 When We Made … Little to the Left, a game about


cleaning and chaos


58 Final Boss Panivox’s Philip Oliver


16


January


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