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TheEditor H


Once again, the Arch-Illager is thwarted ello and welcome to another issue of MCV/DEVELOP!


I always leave this page until last as I think I’ll have tons to say… and then can’t think of anything to say (well, nothing of worth anyway!)


SO MUCH has happened since the previous issue, it’s hard to know where to begin. I guess the key news (and the news that ALL the industry is talking about right now…) is how I’ve preordered and paid for Minecraft Dungeons 2. I KNOW, RIGHT!


I’m like a games ninja; everyone is so focused on GTA VI, they forgot to leave some room for MD2!


I’m a complete dungeons junkie, with about six different characters on the go at any one time depending on where I’m playing from and on whose machine. It’s been a long wait for me!


YOU might not be excited, but while everyone else is burning around GTA, punching innocent pedestrians in the ass and stealing ice cream vans (or whatever you like to do) I shall be on the other side of the gaming spectrum, hoping to get lucky with some sweet, gilded armour (with built-in level 3 snowball) or a high-level spin blade to add to my inventory.


Horses, as they say, for courses.


Anyway, if anyone out there is even remotely connected to Minecraft Dungeons 2, I CAN BE BRIBED. Honestly, I will l snatch ALL the advertising from under Alex’s nose and give it to you for free if you have anything MD2-related. Heh. I’m such a tart.


Anyway, I’ve managed to talk about almost nothing of value, while eating up the space for words. Such is life. I doubt you’re reading this anyway, are you? (if you are, email the word SABREWING to my email so I can take a register).


Enjoy yourself. Be seeing you.


Matt mcvmatt@datateam.co.uk September/October 2006 MCV/DEVELOP | 3


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