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Simulation (CMS) strategy, which is at the forefront of what we do. When reviewing our game portfolio, we knew we wanted to continue making games which delight our players not just at launch, but with ongoing new features and content, building the foundations for the next generation of Frontier experiences. Our player-first approach is a central pillar in our decision-making process, something which we are continuing to expand on with extensive user research studies within our communities. With Planet Zoo 2 on the way, and the ongoing success of Jurassic World Evolution 3, we’re hitting our stride. The Studio itself has continued to grow, and our Executive


Board with it, as Dan Lazarides recently joined us as Chief Marketing Officer, following publishing leadership roles at SEGA and Bethesda. Dan brings an amazing breadth of knowledge and passion when it comes to simulation games, and we’re delighted to have him become part of the studio at such an exciting time for our CMS roadmap.


MB: You have various big-name titles in your portfolio; could you take us through each of them and talk a little about key developments with each project? DL: Our next release, Planet Zoo 2, is really going from strength to strength. Not only have the team brought avian and aquatic species to life in stunning detail, but we’re also taking things further in terms of highlighting how conservation impacts the wider world by introducing Wildlife Reserves. Often, we’re left speechless by some of the outstanding work which our teams create across the company, but seeing a herd of Giraffe released into an African Savannah as the sun sets highlights


the emotion which our CMS games create. We have even partnered with both the British and Irish Association for Zoos and Aquariums (BIAZA) as well as various leading Zoos, such as Chester Zoo, to help drive awareness for conservation efforts and bring a depth of authenticity to our game content.


JC: We launched Jurassic World Evolution 3 in November last year, and we recently released a major expansion set prior to the events of Jurassic World: Rebirth. Surpassing 1 million units globally earlier this year has highlighted how the game continues to go from strength to strength, and we’ve continued to introduce regular new content to engage and excite players. The iconic theme park builder, Planet Coaster 2, continues to


reward a passionate community of players with new content, most recently the glamorous Silver Screen pack, which invited them to roll out the red carpet and introduce new rides and scenery with a vintage cinema appeal.


DL: Looking to the horizon, we have Warhammer 40,000: Chaos Gate – Deathwatch, the upcoming sequel in the Chaos Gate franchise which we announced at Warhammer Skulls, currently in development with Complex Games. Deathwatch which will deliver an evolution of Chaos Gate: Daemonhunters’ critically


September/October 2026 MCV/DEVELOP | 21


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