take other companies years to develop. We’re not forcing connections; we’re building on those which already exist. For a publishing company with global ambitions, that’s an enormous advantage, and it’s one of the reasons we believe the UAE is perfectly positioned to become a hub for international games publishing.
Any ‘latest news’ you can share? There’s a lot happening at Red Dunes Games right now as we evolve from a promising Abu Dhabi-based publisher into a much more global platform for original and partner- led IP. Red Dunes Games presented a 12-title line-up at Tokyo Game Show 2025, and this year we’ve grown to a 70-space booth, with the ambition of creating a truly memorable, interactive experience for fans. Our upcoming lineup is going from strength to
strength. Princess of the Water Lilies (Why Knot Studio) has launched on Steam and is in porting for consoles. Port of Jumanah, our UAE pearl-diving action adventure with Agate, had an updated demo at Steam Ocean Fest 2026. Zozo and the Lost Dreams, also with Agate, is unveiled for Steam Next Fest with a 2026 PC and console release planned. LightSup! (BugBlio) continues to grow after strong showcase recognition; Katuba’s Poacher (Jo Yu) - a single developer based in S. Korea, Nightmare Circus (FairPlay Studios) was recently featured at the Southeast Asian Games Showcase; and Blades of Mirage (Agate) brings Southeast Asian-inspired fantasy to a global
audience. We’re also excited about Vertex Zero, and our recent signing with BattleBrew Productions to publish Hellheart Breaker, plus the exciting and highly anticipated title from ACQUIRE Corp. Red Dunes is building a cross-cultural catalogue; games
with regional identity, international partners, and global commercial ambition. We are currently in discussions with several iconic IP
holders and publishers, including a beloved and highly respected gaming franchise, along with a number of other exciting projects that we look forward to revealing soon. It’s an exciting time for Red Dunes Games, and we look forward to welcoming media representatives at the Tokyo Game Show, where we’ll be sharing further announcements and updates. Come along and say hello!
July/August 2026 MCV/DEVELOP | 13
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