This page contains a Flash digital edition of a book.
theibcdaily HbbTV: innovating a rising standard


By Bram Tullemans, senior project manager broadband technology and online services, EBU


Hybrid Broadcast Broadband Television (HbbTV), the standard designed to enrich broadcast channels with interactive services over the internet, is expected to continue to grow in popularity with the advent of a new version. The simplicity of a single point of access, the ease in rolling out services, and the enthusiastic uptake by the industry are fuelling the deployment throughout Europe and Asia.


HbbTV V2 will be finalised


towards the end of the year, supporting HTML5, MPEG DASH, HEVC and synchronisation with other connected devices. These innovations are key in solidifying the HbbTV’s place in the market and continued growth of services.


The support of HTML5 in the new HbbTV version is a no- brainer as it is the de facto standard in web technology. HbbTV makes use of the HTML5 browser already found in my connected TVs to overlay interactive interfaces on the live broadcast channel. Using standard web techniques is a cornerstone of HbbTV and the use of HTML5 brings functionality to a new level while retaining ease for application development. HTML5 is well known in the development teams of the content providers and will enhance the available toolbox they can use for the creating the interactive services.


The expanded support for MPEG DASH will make it possible to now deliver both live and on-demand content and even expanding the quality to UHD using HEVC. This will facilitate an enhanced quality of experience in the catch-up services and alternative live streams during sport events. These might, for example, be shown picture-in-picture over the broadcast signal. Support of common encryption via DASH makes it possible to use DRM opening the possibility for paid services. The HbbTV V2 specification will refer to the recently published DVB MPEG-DASH specification as well as the important ongoing DVB work


Bram Tullemans: The support of HTML5 in the new HbbTV version is a no-brainer as it is the de facto standard in web technology


to standardisation to the HbbTV Association.


related to synchronised TV- services in the multiscreen ecosystem.


Migrating to V2 HbbTV’s success is based on profiling of existing widely used technologies rather than defining new techniques. This approach lowers the implementation costs for both the consumer electronics (CE) manufacturer and the content provider. Profiling limits the test implications for CE vendors. Content providers have easy access to qualified developers, and can maximise the reuse of applications for other delivery platforms.


The first HbbTV services were launched in 2009 and its proven these services are more cost effective than for dedicated mobile applications. We note from GfK figures that 92% of the televisions currently sold in Germany are HbbTV compliant. This figure is representative of the HbbTV deployment in other territories.


Dutch public broadcaster NPO is using HbbTV 1.5 for both the free proposition (top two) and paid DRM-service (bottom two called NPO Plus). From left to right: catch-up service, playout screen, EPG and access code for the protected environment


We also note that markets


currently supporting alternatives to HbbTV are proposing migrations to HbbTV V2: UK and Italy have announced plans to migrate to HbbTV. These moves will fill in the blanks in a European HbbTV map, but it doesn’t stop there. Freeview Australia will launch HbbTV applications shortly,


References: HbbTV: http://www.hbbtv.org DVB MPEG-DASH: https://www.dvb.org/resources/public/standards/a168_dvb-dash.pdf


34 theibcdaily


representative of an uptake in the Asian market. The hybrid standard flourishes particularly well in DVB-T(2) countries or with satellites services for a global reach. Regional cable operators pick up the standard for their interactive services. In heavily cabled countries, the larger cable operators are also starting to facilitate HbbTV applications on their networks. The success of the HbbTV standard prompted the Open IPTV Forum this year to transfer all its technical activities with relation


A cross-industry service The single point of access is the strongest proposition of HbbTV services. When an HbbTV enabled device is connected to the internet and the audience is watching a channel enriched with HbbTV, a message notifies the viewer that they can access an interactive portal via the red button. Even when the device is not connected to the internet, a message embedded in the DVB broadcast signal can encourage the user to avail of the full HbbTV service by connecting his device to the internet. Only when the appropriate DVB signal does not reach the HbbTV connected device, which happens when a set-top box or CI-Plus card is used that does not process the HbbTV-signal, interactivity will not be available on that screen. Thus HbbTV can incentivise the consumer to connect his device – a valuable cross-industry service. HbbTV uses the best of both worlds, the efficiency of broadcast technology to deliver highly quality pictures to a larger audience and the capability of internet as an interactive return channel. Combine the two, and the viewer experiences linear merged with on-demand content. Broadcaster experience shows that the most popular services are the catch-up services and vast media archives that become available on the big screen in the home. Once found, people come back regularly to watch new content. But one finds a vast richness of interactive employments in the current HbbTV propositions, for example: enriched Electronic Program Guide (EPG) information, interactive commercial propositions, voting results that are immediately used in the live programme, related content propositions, visual radio channels, overlays of social media, personalisation offerings, second screen integration and even links to services of other broadcasters and the ability to change to their channel. Modern broadcasters don’t just deliver linear channels. Their content proposition is a combination of linear broadcast channels with integrated application signalling to their on- demand portals allowing them to engage further in the direct communication with their audience. Interactivity is nowadays an intrinsic part of the broadcast content proposition.


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66  |  Page 67  |  Page 68  |  Page 69  |  Page 70  |  Page 71  |  Page 72  |  Page 73  |  Page 74  |  Page 75  |  Page 76  |  Page 77  |  Page 78  |  Page 79  |  Page 80  |  Page 81  |  Page 82  |  Page 83  |  Page 84  |  Page 85  |  Page 86  |  Page 87  |  Page 88  |  Page 89  |  Page 90  |  Page 91  |  Page 92  |  Page 93  |  Page 94  |  Page 95  |  Page 96  |  Page 97  |  Page 98  |  Page 99  |  Page 100  |  Page 101  |  Page 102  |  Page 103  |  Page 104  |  Page 105  |  Page 106  |  Page 107  |  Page 108  |  Page 109  |  Page 110  |  Page 111  |  Page 112  |  Page 113  |  Page 114  |  Page 115  |  Page 116  |  Page 117  |  Page 118  |  Page 119  |  Page 120  |  Page 121  |  Page 122  |  Page 123  |  Page 124