This page contains a Flash digital edition of a book.
58 | EVENT REVIEW: ISE 2014 | INDUSTRY Read a related story: click here The best edtech at ISE


The growth of lecture capture Panopto has seen significant growth in recent years thanks to the mass adoption of lecture capture software in UK universities. The company’s core business grew 40% last year, and doubled the year before that. Panopto can now boast more than a quarter of universities in the UK among its clients. Speaking from the Panopto


stand at ISE, sales director JJ van Delsen said: “The UK really has led the way for Europe. Over the last three years we have seen that universities are now offering lesson capture as a core service to their students. It’s something both students and lecturers will find incredibly useful. It will save both parties lots of time, but most importantly it will enhance learning.” The company’s video capture


and management software can record any type of input, with any equipment. Students can also make notes within the video that are either private or public – allowing them to create a social learning environment.


A new era of communication Samsung’s stand was packed full of eager visitors throughout this year’s show. The electronics giant’s 2014 offering included a variety of interactive screens, digital signage and tablets for the retail, hospitality, corporate and education markets. “Anything on this stand


could work in an education environment,” said Michael Bailly, business development manager, Samsung GmbH. “We are now in a new era of


communication. It’s an extremely exciting time for technology – we really are entering a new age, but what we need to make sure of is that all the new developments in information technology will benefit our younger generation,” explained Michael. He added: “The biggest


phenomenon in education technology at the moment is the replacement of projectors with displays.


the education market our latest technologies.” Panasonic’s TH-65PB1


Interactive 65” Plasma Display was on show at the stand. An interesting feature is the screen’s Multiple Transmission Mode, where the data on your PC screen can be easily sent by wireless transmission, and there is no need to switch cables each time the presenter changes. Data from multiple PCs can also be shown on a single screen, or the data from one PC can be shown on up to eight displays. The wireless transmission also works with iPhones and iPads.


Interactive learning WizeFloor, by Solutors A/S and Alexandra Institute in Denmark, caught the atention of a number of visitors on the show floor. Aimed at 3–11-year-


ABOVE: WizeFloor was a hit at this year's show


“For the same price of a


projector you can put a display on the wall which is going to generate incomparable brightness, it won’t depend on the sunlight, and you don’t have to replace bulbs every few thousand hours. So cost reduction, ease of maintenance, and high-quality images are why they are leading the way.”


Spot the MOOC Panasonic’s impressive stand included a dedicated area for MOOCs, the online courses gaining momentum in the higher education sector. MOOCs (massive open online


courses) – online courses aimed at unlimited participation and open access via the web – have proven incredibly popular in recent years, and interest is growing all the time. Product manager Katharina


Strassburger-Groppweis said: “MOOCs are a huge growth area for us, so among many things ISE is an opportunity for us to show


olds, WizeFloor creates an interactive floor space that’s used and controlled just like a touchscreen or tablet device. Because it’s super-sized, children can gesture with their arms, legs and feet as they interact and play curriculum-focused activities. As international partner


manager at Solutors A/S, Ronnie Turpie, explained, there are a number of educational and developmental benefits. “WizeFloor promotes memory cognition, kinaesthetic interaction, physical activity, motivation and teamwork, communication and creativity plus interpersonal and social skills. “It’s so intuitive that children


can easily create their own WizeFloor games. New games are saved in ‘the cloud’ which allows access from home. Teachers can also collaborate and share content with colleagues.” The system consists of a


ceiling-mounted projector, a Kinect camera, a 4 x 3m reflective vinyl floor mat, a set of audio speakers, plus an Apple Mac mini with a preloaded bundle of interactive software. ET


W: edtechnology.co.uk | T: @Educ_Technology


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66  |  Page 67  |  Page 68  |  Page 69  |  Page 70  |  Page 71  |  Page 72