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INDUSTRY AD MONITOR Introducing MCV GameTime


In a new weekly feature, we look at the overall advertising activity for video games on TV WEEKLY MARKET DYNAMICS JANUARY 1ST TO JUNE 19TH, 2010 VS 2011


-200% 208% -150% -100% 50% 53%


-50% 0%


-100% -150% 25% 7% 21% 5% 41% 16% 98% 83% 35% 43% 37% 30% -2% - 50% -94% -44% -51% 32% 13% -8% 32.5% 109% 111% 175%


100 200 300 400 500 600 700


Men


16 to 34 TVRs


Year-on-year change in Male 16 to 34 TVRs


 This chart illustrates the monthly percentage difference in UK TV advertising pressure (on men 16 to 34 TVRs) within the Games & Consoles market 2011 Vs 2010.


The images above the chart represent the top campaign from each week. If the growth is positive, the campaign shown is from ‘11. If it’s negative, then the campaign shown is from 2010.


2011 Male 16 to 34 TVRs


 The strength of the games and consoles TV advertising market in 2011 has resulted in there being just six weeks of decline out of 25.


 Nintendo’s strategy to heavily back their campaigns has been rewarded with the top advertising spot for eight of the 25 weeks in 2011 thus far.


MONTHLY MARKET DYNAMICS JANUARY 1ST TO JUNE 19TH, 2010 VS 2011


10 20 30 40 50 60 70 80


-10 0


-4.1% Jan


64.6% 54.1%


 From January 1st to June 19th, TV advertising to men aged between 16 and 34 has increased by 32.5 per cent year-on-year.


31% 24.5% 5.5% 32.5%


 There have been 18 per cent more TV campaigns on air (94 vs 80) in 2011 than 2010. On average, each campaign has been backed 14 per cent more heavily than in 2010 (117 TVRs vs 103 TVRs).


Feb Mar Apr


MCV GameTime is provided by Generation Media. 0207 255 4650  www.generationmedia.co.uk


12 July 8th 2011 www.mcvuk.com May Jun YTD


 2011’s growth was initially slow, but was stimulated in March by the long anticipated launch campaign of the


Nintendo 3DS (285 TVRs). The launch campaigns of uDraw (281 TVRs), Pokemon Black & White (275 TVRs) and Homefront(225 TVRs) were also instrumental in driving the year-on-year growth.


 June has continued 2011’s trend of growth, although slightly below the overall rate of growth. The launch campaign of Nintendo’s The Legend of Zelda: Ocarina of Time 3D(231 TVRs) has driven much of this growth, with 19 per cent market share of voice.


 Some of this year’s big shooters seem to have had similar launches. Brink, Dead Space 2 and Homefronteach spent two weeks as the most advertised games at launch.


800 900


Year-on-year change in male 16 to 34 TVRs


02 Jan ‘11 vs 03 Jan ‘10 09 Jan ‘11 vs 10 Jan ‘10 16 Jan ‘11 vs 17 Jan ‘10 23 Jan ‘11 vs 24 Jan ‘10


30 Jan ‘11 vs 31 Jan ‘10 06 Feb ‘11 vs 07 Feb ‘10 13 Feb ‘11 vs 14 Feb ‘10 20 Feb ‘11 vs 21 Feb 10


27 Feb ‘11 vs 28 Feb ‘10 06 Mar ‘11 vs 07 Mar ‘10 13 Mar ‘11 vs 14 Mar ‘10 20 Mar ‘11 vs 21 Mar ‘10


27 Mar ‘11 vs 28 Mar ‘10


03 Apr ‘11 vs 04 Apr ‘10 10 Apr ‘11 vs 11 Apr ‘10 17 Apr ‘11 vs 18 Apr ‘10


24 Apr ‘11 vs 25 Apr ‘10 01 May ‘11 vs 02 May ‘10 08 May ‘11 vs 09 May ‘10 15 May ‘11 vs 16 May ‘10


22 May ‘11 vs 23 May ‘10 29 May ‘11 vs 30 May ‘10 05 Jun ‘11 vs 06 Jun ‘10 12 Jun ‘11 vs 13 Jun ‘10


19 Jun ‘11 vs 20 Jun ‘10 Year-to-date


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