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EDISON LIGHTBULB MOMENT FOR REAL-TIME AR/VR


CREATE & PRODUCE


Brainstorm Multimedia


BY DAVID FOX


Edison Pro is a newly available high-end presentation tool that is claimed to quickly transform any live, online presentation or conference session into a fully immersive experience using AR and virtual environments. It is template-based for ease- of-use and requires no previous experience in graphics, video, image or 3D object creation. It allows users to enhance their speech and storytelling with real-time 3D graphics and other visual aids, as well as include themselves in the presentation. All they need as a starting point is a PowerPoint fi le or PDF. Based on Brainstorm’s real-time 3D technology, Edison Pro allows


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EPIC GAMES KEEPS IT UNREAL


CREATE & PRODUCE Epic Games/Unreal Brainstorm’s Edison Pro promises to make live AR simple


content providers to turn a simple presentation into a complete interactive show without expensive hardware or a studio setup. A complete standalone system is ready to work out of the box. All that is required is a camera and a portable chroma set to include the presenter in the virtual world with the presentation.


It uses drag-and-drop and ships with a library of pre-defi ned templates, scenes, furniture, pointers, screens and other


objects to populate a scene, plus a number of interactive templates for quizzes and polls to customise the event. It is compatible with Unreal Engine, so that photorealistic CG scenes can be used as 3D background. Ricardo Montesa, CEO, Brainstorm, said: “[Edison Pro] has been developed to bring the high-end quality of broadcast shows to users at a whole new price point, without requiring the expensive and time-consuming ad-hoc generation of new assets.”


BY ANNE MORRIS The latest version of real-time game engine Unreal Engine offers new features for creators across game development, fi lm and television, architecture, automotive and more. Unreal Engine 4.27 includes major updates to the in-camera visual effects toolset for virtual production, enhancements to GPU Lightmass for faster


light baking, integration of the Oodle Compression Suite, Bink Video codecs for free use in Unreal Engine, production- ready Pixel Streaming, production-ready OpenXR support and Datasmith upgrades. Visitors to IBC Digital will be able to ask Epic about the in- camera VFX toolset, part of the suite of virtual production tools in Unreal Engine 4.27. Recently, Epic Games and fi lmmakers’ collective Bullitt assembled a team to test out the VFX toolset while it was still in preview.


Unreal Engine 4.27 brings in new improvements to virtual production workfl ows


Simple. powerful. scalable. monitoring & Control


Request your


1-Month free trial! Free Trial


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