War Games: The Series (Grades 4-6)
In these simulation-based courses, students don’t just learn about history—they play it out. Students will examine key turning points in history that led to significant conflicts and how these conflicts led to all-out war. Taking on the roles of historical figures, students will consider alliances, plan strategies, and play out results. By analyzing primary and secondary sources, discover how military decisions impact the lives of civilians and soldiers. Each course culminates in games designed and developed by students. These courses include: War Games: Revolution; War Games: World War; and War Games: The Golden Age of Pirates. During this course, students will:
Learn about and analyze the major events that led to conflict Understand and apply major concepts of game design Create their own history-themed game
CTD PATHWAY: These courses are designed for students with an interest in history, games, design, and ethical questions of right and wrong. The courses prepare students for next level humanities courses.
Searching the Abyss: Living Without Light (Grades 4-6)
The oceans encompass 99% of all of the living space for organisms on Earth, and more than 85% of this space is in the dark. Study how life survives the depths and discover what exploring the deepest places on earth can teach us about survival in extreme environments. The methods of cryptozoology will come in handy when studying what’s known and unknown about the monsters big and small who call the abyss home. During this course, students will:
Learn distinguishing characteristics of organisms that live in extreme environments
Participate in lab experiments
Understand the mechanisms for survival in harsh conditions and theorize applications for human exploration
CTD PATHWAY: This course is designed for students with an interest in biology and animals, as well as those who are interested in human survival in extreme conditions (such as space exploration). The course prepares students for further study in biology, zoology, and the physical sciences.
CTD finds a way to intrigue each child and interest them
in the subject matter no matter how different it is. CTD PARENT
View all courses online at
ctd.northwestern.edu/courses
Center for Talent Development
ctd.northwestern.edu ’’ 19
Out of Bounds: The Space of Sports (Grades 4-6)
What does athletics and architecture have in common? Geometry! Explore geometric concepts, including angles, patterns, similarity, congruence, and curved shapes, and discover their connection to the way sports are played and how stadiums are designed. Gain spatial sense as
well as a solid understanding of geometric principles, and tackle the boundaries of sports and stadiums in this project-based course. During this course, students will:
Learn geometric concepts and apply them to the boundary lines of basketball courts, tennis courts, baseball diamonds, and other athletic fields
Analyze how changes to the geometry of a field impacts the outcome of athletic games
Apply geometric concepts to build elegant solutions to creative and academic challenges and design an athletic stadium
CTD PATHWAY: This course is for students who are interested in engineering, athletics, how math shapes the world around them, and the applications of practical math concepts. It prepares students for further study in geometry, as well as next level design and engineering courses.
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