search.noResults

search.searching

note.createNoteMessage

search.noResults

search.searching

orderForm.title

orderForm.productCode
orderForm.description
orderForm.quantity
orderForm.itemPrice
orderForm.price
orderForm.totalPrice
orderForm.deliveryDetails.billingAddress
orderForm.deliveryDetails.deliveryAddress
orderForm.noItems
Media Based Attractions parkworld-online.com


The notion


that media content can be changed out of these attractions cheaply and easily is a marketing illusion that will reveal itself very clearly in the next five to 10 years


Louis Alfieri, Raven Sun Creative


This Ultra Tower concept is being proposed by Raven Sun Creative and Intamin


attractions they are building.” “Shows, epic events and a shared sense of spectacle are


more popular in Asian countries than the raw visceral physical action emphasised in other parts of the world,” adds Louis Alfieri of Raven Sun Creative. “It varies greatly by country though. For example, nuanced storytelling in shows may be more or less appreciated from China to Japan. The audiences in those two countries react very differently to similar events. As designers, we need to be culturally aware in order to create compelling stories and experiences that transcend such barriers.” “We believe European and North American park


operators are looking for something more immersive than a ‘theatre box’ to place in their park,” adds Tim Rheault at Rhetroactive. “Too often intellectual property owners, developers and operators have had to choose between the high-cost of a truly bespoke attraction or a catalogue ride/film that only allows light theming or customisation.” “Perhaps there has been a perception that media-based


EARLY ADOPTERS “There is an increase in the development of media-based attractions around the globe, “notes Kevin Murphy of Attraktion!, “but development is faster in Asia, where people are hungry for media and I would argue more used to technology and innovation, so that reflects in the types of


attractions are cost-prohibitive,” says Simon Reveley of Figment Productions. “However, production technologies have changed a great deal over the last 20 years and there are lots of opportunities to do amazing things with on budgets that are much more realistic for mid-size parks.”


FLEXIBLE CONTENT? One of the maxims that suppliers of media-based attractions like to impart is that they offer operators a greater degree of flexibility to traditional rides and attractions thanks to the fact that the media/film content can be changed at the flick of a switch. “Today’s immersive dinosaur safari is next season’s


TWO AUDIENCES. ONE WINNING TEAM. LET THE BATTLE BEGIN!


undersea adventure!” suggests Ben Smith of Red Star Immersive. “Clever theming can be recycled for different shows and offer a fresh experience year in, year out.” Alfieri offers a different analysis: “The notion that that media content can be changed out of these attractions cheaply, easily and with little cost beyond the media is a marketing illusion that will reveal itself very clearly in the next five to 10 years.” Choose your content wisely folks!


Dome Ride Theater by Attraktion! and Intamin, coming soon to China


©2015 Electronic Arts Inc., Plants vs. Zombies, PopCap, EA are trademarks of Electronic Arts Inc.


PLANTS VS ZOMBIES GARDEN WARFARE: 3Z ARENA The World’s First Dueling Interactive Theater


ZOMBIES GARDENW FAA d’s Fir t Dueling Int


ARE: 3Z AREN active Theat NA


Alterface Projects is proud to work with Cedar Fair to create the world’s first Dueling Interactive Theater in 3D. This multisensory experience based on EA Games/PopCap’s worldwide video game hit Plants VS Zombies will allow two audiences to join the wackiest fight as team Plants against team Zombies. Let the battle begin!


Now open at Carowinds. INTERACTIVE ATTRACTIONS UNLIMITED POSSIBILITIES


Alterface Projects HQ - Europe alterface@alterface.com + 32 485 620 390


Alterface Projects - USA info@usa.alterface.com + 1 417 973 0301


Alterface Projects - China info@asia.alterface.com + 86-10-64391088


www.alterface-projects.com


46


MAY 2016





Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60