SIMULATORS
O
THER
Adult only racing
Dutch simulator company, Cruden,
NEW
unveiled two new models of its inter-
S
active racing simulators at IAAPA in
November. Its Hexatech system has
been redesigned for more accu-
rate simulation of racing cars, easier
access and lower purchase and
operational costs.
A new three-seater model has also
been designed, intended to increase
throughput for operators. Two pas-
GET FLOORED IN PARIS
fl ashes simulate the fl oor collapsing. sengers sit either side of the driver,
Once the fl oor (virtually) collapses, creating what is thought to be the
De pinxi is also in the closing stages of an actors playing the people, who suppos- fi rst simulator to combine guest-led
attraction, at the Monparnasse Tower in edly live below, start reacting. With each interaction and a passive ride experi-
Paris, The Big Hole. The brief was to cre- collapse there’s a new scenario. ence, as two passengers sit either
ate an entertaining attraction, while also de pinxi’s Philippe Chiwy says that side of the driver. The seating has
educating visitors about the city. building a show, which includes special been recessed into the new motion
Screens are integrated into the fl oor, effects and live actors, into the existing system, as opposed to sitting on top
which start to vibrate, while surround architecture, with very limited space, of it, which gives the rider a more
sound, subwoofer and synchronised was a big challenge. intense experience.
DRIVING SCHOOL
Children between the ages of fi ve and 11
can complete exercises in mini VW Beetle
cars to gain a driver’s licence, at Autostadt
in Wolfsburg. The attraction was created
by Simtec, with the help of Autostadt and
Daywalker-Studio and since its launch
in November 2008 has been Autostadt’s
most popular children’s attraction.
The Children’s Driving School allows
children to negotiate driving situations.
Simtec CEO Bernd Kaufmann explains:
“We’ve developed an interactive video con-
trol system, which allows kids to infl uence
the driver activities by moving the control
wheel or the accelerator pedal. What they
do determines the video sequences on the
screen, so children feel they’re driving the ations. For example, if they approach a Children move the control wheel and
car in the simulation, without having the junction and remove their foot from the accelerator pedal to “drive” the car. Any
real task of driving, which is beyond their accelerator, the car will stop. If they don’t, mistakes made are explained to them
capabilities and would distract from the there’s an explanation about their mistake.
idea. The focus is to learn a driver’s per- When there’s no traffi c, they can put their So, will this focus on children and the
spective in traffi c.” foot back on the accelerator, turn the steer- use of simulation for education continue?
There are 15 exercises to complete, ing wheel and carry on with their trip. There are compelling reasons to do this:
which test how they’d react in traffi c situ- Each run lasts fi ve minutes and the the huge challenge of the environment,
results are stored on a chip card, so they as well as the constant need for medi-
“CHILDREN FEEL THEY’RE
can keep going until they complete all 15 cal progression means the world needs
tasks and earn their driver’s licence. more bright, creative, scientifi c minds.
DRIVING THE CAR. THE
“One major concern was to develop an Simulation can take science from geeky to
REAL TASK OF DRIVING
attraction which is suitable for the age of exciting and turn more children onto it.
WOULD DISTRACT FROM
the kids,” says Kaufmann. “As the kids “Children are the future. Simple as that,”
aren’t able to interactively drive a car in says Clostermann. “To raise their fasci-
THE IDEA. THE FOCUS IS TO real city traffi c we decided to develop this nation with and interest in science and
LEARN A DRIVER’S
interactive video concept where they can environmental care is to invest in our future.
decide on the mainstream of the video by Impressive experiences can shape their
PERSPECTIVE IN TRAFFIC”
using the steering wheel and pedals.” mind set for who they want to become.” ●
78 Read Attractions Management online
attractionsmanagement.com/digital AM 1 2010
©
cybertrek 2010
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