THE WITCHER 3 THE BIG GAME
EXTRA DIRECTIONS
THE Witcher 3 isn’t the only game from the series on the release schedule. CD Projekt RED is working on a physical and digital board game entitled The Witcher Adventure Game, as well as a MOBA title, The Witcher Battle Arena. “The books are in our DNA.
When you have such a great world, you are tempted to expand the universe,” explains the studio’s joint CEO and co-founder Marcin Iwiński. “We have a lot of board game fans in the studio and we decided to work on it. We teamed up with one of the best board game designers who happens to be Polish and is now our distributor. We liked what was created, started showing it around and signed a worldwide deal with Fantasy Flight Games. “It’s happening out of passion. If it is of a high quality and can add something to the whole franchise, and it has to be fun for games then we’re going to give it a chance. “Battle Arena is the same.
Iwiński. “Previous games were chapter-based, and once you were done with one segment, the next was loading and you couldn’t go back. ‘It’s all about freedom for the
gamer. They need to have a feeling that it is natural. if you go somewhere and certain options are closed behind you unless you load a previously saved games, it can feel artificial.” “You have the option to move
Wild Hunt is only being developed for PS4, Xbox One and PC
around the world. Of course, you can go through the main quest, what you do is really up to you. It’s a story-driven game in an open world but you have lots of freedom.” This leap in size was made possible by Sony and Microsoft’s shiny new hardware. Even before they were unveiled last year, CD Projekt was hard at work deciding what it wanted its next itteration of the series to be. As a result it was never intended to come to the
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PlayStation 3 and Xbox 360 as the studio’s ambitions just were not possible on those consoles. “We wanted to make a huge uncompromising world with a lavish, classical setting,” explains Iwiński. “There’s a huge RPG behind all of that, but we really wanted to differentiate ourselves in terms of presentation with the freedom of movement in the world. The game was always made with next-gen in mind. “When Microsoft and Sony visited us with the har dware and we saw what it was capable of we breathed a sigh of relief. What we were finding that what we wanted to do was going to be possible on this machine. He concludes: “The Witcher
3 just wouldn’t work on the older machines. Had we made it for PlayStation 3 and Xbox 360 it would have been a very different game.”
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We play a lot of MOBAs. There was a battle mode in The Witcher 2 so it was a case of mixing those two things. It isn’t going to challenge any of the big MOBAs out there. It’s our attempt at a MOBA and we hope that gamers will like it.” Iwiński concludes: “But
the Witcher 3 is still the big game and the core release.”
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