This page contains a Flash digital edition of a book.
NEWS ANALYSIS: THE PC AT E3


Just imagine what a PC-themed E3 press conference would be like: hosted by Valve boss Gabe Newell, headlined by some of the biggest brands in games


PC AT E3: THE SHOW YOU MISSED James Binns, from PCGamesN.com, on the case of the missing PC E3 press conference


THE PC doesn’t matter at E3… if you’re looking for razzmatazz, that is. For an audience of online fans the show business begins on Monday when Microsoft takes to the stage, and ends on Tuesday when Nintendo finishes at the Nokia Theater.


But when the press conferences close, and you enter the LA Convention Center, it’s clear as day: the PC owns E3. And it’s delivering more innovation, driving new business and creating hot stories – hotter than, say, adding a second screen or getting Netflix on a new device. The PC is showcasing stunning, better- than-next-gen games. PC hardware innovation was all over E3; whether it’s the latest chipsets, or new advances in streaming. Nvidia showcased both: the Tegra chipset for portable PCs, plus a demo of the gorgeous Hawken, streamed from its new cloud grid. Razer’s Blade laptop demonstrated a portable


14 June 22nd 2012 “


with specs that will make next-gen consoles blush. You could have been fooled that Alienware was powering E3: so many games publishers were demoing their games on its laptops, desktops and X51s. Of course the PC will lead the way in hardware specs so late in the


was the surprise story of the show, running a hacked Doom 3to promote the BFG edition in full immersive 3D, with almost zero latency. Scoreline: SmartGlass 0: John Carmack’s amazing holodeck: 1.


Free-to-play has always


The PC owns E3. It’s creating stories hotter than, say, adding a second screen or running Netflix.


console cycle. But we’re seeing leaps in graphical complexity, even before the new hardware from Microsoft and Sony gets out of the starting blocks.


But nothing came close to John Carmack’s tech, virtual reality googles built with PalmerTech. His VR headset


felt like the underdog at E3; but in 2012, the play now, pay later games were easily the match of big boxed products. Hawkenis going to create a massive crater in PC gamer’s wallets. Planetside 2is staggering, offering FPS sci-fi warfare on a 1,000+ player scale. Wargaming.net’s confidence in World of Warplanesis clear: its travelling roadshow and rammed stand was an impressive statement of intent. Subscription MMOs like Bethesda’s Elder Scrolls Onlineshow that there’s still appetite within the industry for taking on WoW. Despite rumours, Star Wars: The Old Republicis still pushing the subscription model. Square Enix’s belief in Final Fantasy


XIVis clear: an ambitious reboot aims to bring their aging MMO up to modern quality standards.


PC UNDEREXPOSED AT E3 But generally, in most E3 game of the show lists you won’t find SimCity, or ARMA III, or Planetside 2– because the media has a blindspot when it comes to even going to see new PC games. In those game of the show lists, though, there’s a hint of the PC’s dominance: many winning titles were demonstrated on PC (but with Xbox 360 controllers) and will hit PC.


The PC is in a frustrating spot. Fighting for share of voice, with no one to fight for it, confronted with a media focused on the yearly console war. The value chain on PC is simply not reflected by shouty game trailers, dancing men on stage and a focus on physical retail. On the PC, big media is Reddit and your conversation with a retailer doesn’t involve selling boxes into Walmart.


You can tell the problems E3’s format faces for PC by counting the absentees. Blizzard and NCSoft missed the show. Valve booked a tiny set of meeting rooms and ended up under siege. Microsoft mentioned Windows 8 in passing, but didn’t explain its vision for games on Windows 8. Or if it has one.


E3 is a great show for retailers, for distributors, and for big media. But how good is it to get the message out to PC gamers? SOE and Paradox brought some of the most popular YouTube and Twitch.TV and allowed them to livestream directly. The exposure levels were extraordinary: views in excess of any previews the major sites will carry. E3 isn’t about to change any time soon, especially with more new consoles on the way. But engagement on the PC is constant and social. Smart PC publishers talk to their consumers every day… so perhaps E3 doesn’t matter to them after all.


www.mcvuk.com


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60