Fury is a triple LSM launch Infinity Coaster model

from the German manufacturer Gerstlauer. The location for this unique eye-catching ride is an existing area near the entrance of the park. With the arrival of Fury, this location and its surroundings have been re-themed around the four elements: earth, fire, water and wind and received the name: Land of Legends. This means that three existing attractions have now an adapted theme to fit with the new area. The other roller coaster from Gerstlauer, Typhoon is linked to the element of wind; the Giant Frisbee from Huss, Sledgehammer is linked to the element of earth and an interactive water play area for children is linked, of course, to the element of water. Fury, with its bright orange track is themed to the element of fire. This element has always been associated with one particular mythological creature: the dragon. Therefore, there is a giant dragon statue right in the middle of the layout. The station is quite small and resembles a medieval castle. Once there, after going through a short queuing area, riders have to choose whether they want to ride Fury as a normal roller coaster or with the interactivity feature turned on. When all 12 guests have been seated and the

restraints have been set in position, if chosen so, the interactive factor comes into play. On the top of the individual lap bars, there are two buttons with two arrows, pointing one forward and one backwards. These allow guests to vote the direction towards which they would prefer to experience the ride. When everyone has cast their vote, without giving any clue about the outcome, the train is dispatched and starts rolling towards a turntable where it stops for a few seconds facing towards the maintenance area. At this point, with the tension rising among the passengers,

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depending on the majority of the votes, the direction of travel is set by the rotation of the track: counterclockwise for backwards and clockwise for forward. In case of a tie, the direction is chosen randomly by the ride’s computer. When the train is aligned with the launch and the track locked in position, the LSM system kicks in and the riders are propelled towards the first element of the ride, with just enough speed to reach half of the ascending part. As the train rolls back on the launch track, a second, more powerful launch propels it in the opposite direction, straight up a vertical spike, giving riders a nice moment of weightlessness at the top. Then, after receiving one final boost, the train has enough speed to travel through the tallest point of the ride. That is a 43 metres tall airtime filled top hat with a twisted drop that brings the passengers back towards the direction from where they came. This is followed by two dive loops. The first one is quite traditional, while the

second one is more like the initial twisted top hat. The final figure before the brakes is an inclined loop. Once the train hits the brake, there is barely any deceleration at all. This means that there is still enough speed to climb a second, beyond vertical spike bringing riders, for a short moment, almost upside down. Then after rolling back, the train is gently stopped on a second turntable. After a short wait, the train is turned back towards the station. Thanks to the compact layout and the relatively

small footprint, Fury fits perfectly right between the existing attractions. The ride experience is overall quite intense, especially when the backwards option is selected. Luckily, the trains are very comfortable and the transitions between figures very smooth. This means that overall Fury is a great addition to

a park like Bobbejaanland and the interactivity option adds that unpredictable feeling that really gives an extra thrill.

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