Gaming
console-quality experience for gaming, Loudplay and Radian Arc can give employees access to virtual resources powerful enough to run CPU-heavy applications like Adobe Photoshop on less powerful personal devices. Tis removes the need to bring office equipment home or upgrade all employees’ devices in a remote or hybrid setting, and it can represent significant cost-savings. Companies who subscribe to this solution via telcos can create
customisable profiles based on employee roles and responsibilities, equipped with preinstalled soſtware of their choosing. Loudplay can also store customer data on the cloud, solving potential storage issues.
How does this enhance the gaming experience? Radian Arc and Loudplay enhance the gaming experience in two main ways: improving performance and increasing portability. One of the main complaints from users of other cloud gaming offerings is poor latency, which can ruin the gaming experience, especially for multiplayer titles. Our GPU Edge solution includes high-performance AMD GPUs installed in the telco’s network, reducing latency by processing data as close to the end user as possible. Tis also reduces game start times to as little as 15 milliseconds. In addition to performance improvements, users can turn any device
into a high-end gaming machine to access any PC games they own. Gamers can effectively bring their entire gaming library on the go with them. Tis is made possible by Radian Arc’s telco partnerships, which ensure a more consistent connection than other services by being directly integrated into telcos’ 5G or fiber networks.
What are the current demands being placed on gaming tech providers to keep up with gaming tech demands? Everyone always wants prettier, faster, better games, but between costs and access, consoles and PCs aren’t an option for a lot of consumers, especially in the developing world. Radian Arc and Loudplay bypass those limitations by allowing users to stream their games via the cloud. Te other challenge many tech providers face are supply chain issues. Te supply of available next-gen consoles did not match the demand for months and months aſter they launched. And on the PC side, we are currently in a global chip shortage, which means many PC gamers have not been able to upgrade critical components like GPUs. Radian Arc has a strong relationship with AMD and is the only non-hyperscaler with access to AMD high-performance, enterprise-level GPUs during this shortage. Cloud gaming is a growing market with a projected value of over $6B by 2024. Our relationship with AMD allows us to continue to operate and place our infrastructure inside telco networks amidst shortages, so we can meet the growing demand as more and more cloud gaming services go live in 2022.
What would you say are the latest developments in the gaming sector? Cloud gaming has been in active development for a few years now, so while it might not be the latest development, the strides it is making are significant. Radian Arc’s GPU Edge infrastructure can currently support up to four games at once per GPU, which historically only run one at a time on consoles or gaming PCs. We are actively working to increase the number to 12 games per GPU, which we hope to achieve
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in the coming months, making cloud gaming more economical and efficient in the future.
How does the partnership cater to professional needs? Radian Arc and Loudplay offer a practical remote or hybrid working solution for businesses, particularly professions that require more computing power than others. Designers and engineers who work with AutoCAD or filmmakers using FinalCut Pro can’t run those programs on personal machines, unless they have robust PCs of their own. By using our advanced virtual desktop, these kinds of companies can eliminate the costs for hardware needed to make their work possible.
How is the digital divide a huge problem now, please could you explain more on why? Many consumers around the world only have personal devices like smartphones or laptops and either cannot access or afford gaming consoles or computers. Tese markets are underserved because most games are developed with console and gaming PC owners in mind. For business and the enterprise, the COVID-19 pandemic has
completely changed the concept of “the office” with more and more employees working fully remotely from home or in hybrid setups. Our partnership with Loudplay can help businesses with large workforces working remotely to access and run specialised applications without the need for bringing computing equipment home or shipping it to the workforce.
How will the two companies look to address this issue? Cloud gaming serves as an equalizer for gaming markets with different degrees of access and affordability, and for employees of businesses who require specialised soſtware to do their jobs. Providing virtual access to advanced physical hardware makes both work and play more affordable and accessible.
How is 5G and fibre changing the face of gaming? 5G and fiber provide faster, more stable connections. Tis improves the viability of cloud gaming by helping to offer smoother, more consistent experiences for users with less latency issues. Our strategy of placing our GPU Edge technology directly inside of telcos’ 5G or broadband networks takes full advantage of their improved capabilities.
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