This page contains a Flash digital edition of a book.
AUDIOGUIDES AND APPS


GUIDING LIGHT


A search for the smelliest artefact, the artist’s perspective and 3D are among the lighter approaches making audioguides and apps fun


KATHLEEN WHYMAN • MANAGING EDITOR • ATTRACTIONS MANAGEMENT The Art of The Brick Digital Guide U


sers get a tour of the exhibition by the artist himself through Antenna’s digital guide for ArtScience Museum, Singapore. Available in English and Mandarin,


The Art of The Brick Digital Guide takes visitors around artist Nathan Sawaya’s fun exhibition of large-scale sculptures made from Lego bricks. Sawaya’s voice features throughout, providing in-depth interpretation plus a personal perspec- tive on his inspirations while bringing the already vivid pieces to life. The tone is informal, refl ecting


Sawaya’s desire that art should be as accessible as possible and hopefully


inspiring adults and children alike to cre- ate their own artistic work out of Lego bricks when they return home. Content is accessed through the main menu screen, which is a grid view fea- turing high-resolution thumbnails of the works and colour-coded to the rooms and themes of the exhibition. By press- ing the image or title of the work, the audio commentary begins and a large image of the work appears on screen. Visitors enter the number displayed on a small sign next to the works into a keypad, which is designed to look like a block of multi-coloured Lego bricks, and the content begins automatically. During


SAWAYA’S VOICE FEATURES THROUGHOUT, PROVIDING IN-DEPTH INTERPRETATION PLUS A PERSONAL PERSPECTIVE ON HIS INSPIRATIONS


playback of the commentary, it’s pos- sible to make the images displayed full screen and zoomable. There’s also the option to read a short caption detailing when the piece was made and the exact number of bricks used, a quiz and an extensive contextual image gallery. The Digital Guide was built using


Antenna Publisher™. “We spent a great deal of time developing and customis- ing a feature-set that we believe will deliver a rich interpretive experience,” says Matthew Vines, global marketing and communications manager. “Antenna Publisher gives us the ability to build and manage IOS, Android and HTML5 phones and tablet apps. It works by using a suite of drag a drop blocks, which represent a variety of different user experiences.” The guide has been published as an


application for the iOS platform. It’s avail- able on iPod Touch players, which are given out with disposable headphones.


The digital guide is available on iPod Touch players which are given out at the museum with disposable headphones Read Attractions Management online attractionsmanagement.com/digital


90


AM 1 2013 ©cybertrek 2013


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66  |  Page 67  |  Page 68  |  Page 69  |  Page 70  |  Page 71  |  Page 72  |  Page 73  |  Page 74  |  Page 75  |  Page 76  |  Page 77  |  Page 78  |  Page 79  |  Page 80  |  Page 81  |  Page 82  |  Page 83  |  Page 84  |  Page 85  |  Page 86  |  Page 87  |  Page 88  |  Page 89  |  Page 90  |  Page 91  |  Page 92  |  Page 93  |  Page 94  |  Page 95  |  Page 96