This last year has seen the Oxford based studio produce motion capture work for games ranging from dance game The Black Eyed Peas Experience to first person shooter Ghost Recon: Future Soldier.
Providing localisation services to both studios and publishers, the technology utilised by Loc Direct has proved a popular piece of kit for developers looking for streamlined turnaround time, version control and content retrieval. Loc Direct has found itself in high demand in the past year, with clients using the software including Warner Bros Interactive, THQ and Sega.
With a talent pool brimming with Oscar, BAFTA and Emmy award winners, this studio’s audio specialists have a wealth of experience in both the film and games industry. Focusing on bringing a cinematic sound to gaming, Pinewood has close ties with Tiga and has collaborated with developers on impressive titles including Driver: San Francisco, Brink and Total War.
This global quality assurance company has over 14 years’ experience of testing almost every aspect of games production process to ensure that its range of clients – a list that includes Sony, Capcom and Disney Interactive Studios – produce quality, bug free games.
Having expanded from a small team to recognised company in the games, Universally Speaking is a go-to company for game localisation, QA and audio. In the past year the company has increased its full-time team to accommodate the demand for titles localised into South American and Asian languages and additional teams have been set up to manage smaller titles on iOS, Android and casual.
The last 12 months have seen this provider of support, localisation and quality assurance strengthen its presence in Europe, score a number of high-profile partners, and offer multi-lingual in-game customer and community aid – as well as expanding its services to offer mobile QA support and game mastering.