Created with input from the veteran writer of Batman: The Animated Series and Batman of the Future Paul Dini, Arkham City saw players navigate through a story of twists and turns that saw the Dark Knight face off against one of the largest batch of villains seen in a Batmangame.
Dear Esther (Thechineseroom)
Dear Esther sent players across a remote island in the Hebrides, situating its narrative firmly in an ominous isolated environment. With every plot development registered as possible delusions, Thechineseroom have created an experience where everything seems strange and reality may be an illusion.
Driver: San Francisco (Ubisoft Reflections)
The latest instalment in the Driver series offered a brave narrative twist from Ubisoft: ex- detective John Tanner can shift around the city, body-hop and hunt criminals whilst in a coma. The resulting patchwork narrative took players in many directions but never went off- course.
Misfits: Community Service (Mobile Pie)
Proving that narrative and free- to-play can work, this title allows players to receive messages and mini-games from each of the troubled teens from the TV show, giving fans a chance to join the crew of superheroes.
Where is My Heart? (Die Gute Fabrik)
Die Gute Fabrik’s latest is loosely based on developer Bernie Schulenburg's experience during a hike with his mum and his dad that exposed their negative traits. Swapping his parents for a family of lost monsters, the game is a fantastical adventure filled with impressive and evocative visuals.
Zombies, Run! (Six to Start & Naomi Alderman)
Six to Start focused on bringing consumers the most immersieve zombie game around with an experience penned by games writer Naomi Alderman. Players run around their surroundings with compelling audio segments providing instructions.