MELISSA LARSSON Marketing Manager at Square Enix
Alongside working on high quality communications campaigns, Melissa also puts the time and effort into encouraging the next generation in games. She’s regularly making sure the industry continues to grow, volunteering and supporting game jams, as well as helping people find employment and challenging representation. If that weren’t enough, she also spends time being an advocate for mental health for those already at work in an industry that can sometimes seem to forget that it is made up of people.
MAX LOUIS
Founder and Studio Director at MLC
As well as being rather young for a studio founder and director of a flourishing games company, Max often uses his robust technical skills to leverage gaming platforms to spark positive change. He shows a regular commitment to accessibility and inclusivity, supporting talent at all industry experience levels in his efforts as a Women in Games ambassador and as a kind and compassionate leader at his own company and in the wider games industry.
LUCY HALE
Brand Video Creator at Square Enix External Studios
VIJAY GILL Producer at
Rocksteady Studios
Everyone who speaks to you about Lucy Hale will tell you what a rockstar she is. From what we can tell, she goes above and beyond in her role at Square Enix, and her enthusiasm and passion for what she does in video campaigns has earned her a fanclub both inside and outside of the company. So impressed is the industry in fact, that one of the people who nominated Lucy also wrote a poem, but we’re keeping that for ourselves.
Vijay is a game producer that has already worked on hugely anticipated upcoming titles like Fable and Suicide Squad: Kill the Justice League. His easy going and warm manner, as well as his methodical approach to production, makes him an asset to any team that has him on board. On top of that, he’s the person behind Playground Games’ LGBTQIA+ Employee Resource Group, which helps their LGBTQIA+ employees to feel seen, heard and celebrated.
KATY WOOD Senior 3D artist at Hyper Luminal Games
An incredible artist that is regularly learning and improving her craft as she makes her way up the ranks at Hyper Luminal, Katy also mentors students and spends time volunteering at industry events to help share her experiences and knowledge with those that come to listen. Katy has been described as a problem solver, and will make stuff happen if it will make a game better or people on the team happier. We’ve been told that every team should have a Katy, and we agree.
JUPITER HADLEY Head of Community at Toya Play Studio
Jupiter has been described as ‘a guiding light of indie developers for a decade’ by her supporters, and is a well- known champion and friend of the indie circuit. As well as being the conduit between her studio and its community (and both a speaker and a judge at various indie game focused festivals around the world) she has also started bringing GameMaker developers together at memorable meet ups that foster both learning and collaboration.
October/November 2023 MCV/DEVELOP | 15
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