This page contains a Flash digital edition of a book.
G2E PREVIEW


Zytronic touch innovations at G2E Player experience enhanced, everybody wins. See booth 5427 for more


Z


ytronic, a leader in durable, high performance Projected Capacitive Technology (PCTTM and MPCTTM) touch sensors is demonstrating two new touch technologies that create


more compelling, immersive game playing experiences at G2E (Booth 5427). Its’ stand will feature a 55” touch table showing object recognition technology for the first time, as well as a curved touch screen featuring Zytronic’ new force sensing technology. Commenting, Ian Crosby, Vice-President of


Sales and Marketing at Zytronic, said, “Casinos are constantly innovating to create more exciting experiences for players. At G2E we are offering two compelling new ways for the user to interact with the touch screen and the games they control. We can integrate object recognition into capacitive touch screens of up to 85”. We believe that this is the first time that camera-free object recognition has been available on capacitive touch screens of this size. We are also


demonstrating force sensing allowing screens to differentiate between a hard and a soft touch, and react accordingly. These two new technologies create fantastic opportunities for game developers to be creative, draw in players and differentiate from the competition.” Zytronic will demonstrate Object Recognition


on a 55” touch table. The solution, developed in partnership with Tangible Displays, is based on the attachment of physical markers (Phymarks) to the objects – it does not require modification of the touch table hardware.


Non-conductive objects such as a pen or a bag left are ignored. The controller is programmed to recognise only specific Phymarks attached to an object, and respond accordingly. Zytronic sensors are well suited for touch tables; as they combine extreme resistance to severe impact, scratches, and liquid spillages, with immunity to accidental touch by a sleeve or glass, incorporating


advanced palm rejection functionality that only reacts to a finger or conductive stylus. A large concave bezel-free 40” multi-touch


screen will demonstrate force sensing. Force or pressure sensing is becoming popular on smartphones and tablets, and Zytronic is a pioneer in bringing it to gaming and other commercial touch screen applications. Using the technology, a preview window can be opened with a soft touch which opens fully with increased pressure. For blind or partially sighted players, a soft touch can trigger an audio confirmation of the selection, and increasing the force activates the choice. Both object recognition and force sensing functionality are implemented in the Zytronic touch controller firmware and higher level software and require no modification of the sensor hardware. Existing customers could retrofit existing touchscreens by simply installing the custom Zytronic firmware and adapting their application appropriately.


SEPTEMBER 2016 63


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66  |  Page 67  |  Page 68  |  Page 69  |  Page 70  |  Page 71  |  Page 72  |  Page 73  |  Page 74  |  Page 75  |  Page 76  |  Page 77  |  Page 78  |  Page 79  |  Page 80  |  Page 81  |  Page 82  |  Page 83  |  Page 84  |  Page 85  |  Page 86  |  Page 87  |  Page 88  |  Page 89  |  Page 90  |  Page 91  |  Page 92  |  Page 93  |  Page 94  |  Page 95  |  Page 96  |  Page 97  |  Page 98  |  Page 99  |  Page 100  |  Page 101  |  Page 102