W:
www.universitybusiness.co.uk | T: @UB_UK
senior administration and faculty departments of K12 and HE worldwide. The survey results suggest that
there is significant latent demand for IT departments within educational establishments to add video technology to their core checklist. The findings additionally point to increasing room for growth as more establishments embrace video technology to differentiate their offerings in an increasingly competitive market. Other models on the rise, including
and March 2014, broadly agreed that video has a significantly positive impact on all aspects of the student lifecycle, from atracting and retaining students to enhancing learning, boosting learning outcomes and building stronger alumni relations. Respondents were drawn from the IT, digital media, instructional design,
number of larger organisations that have implemented big data analytics will more than double over the five years to 2017, with a 243% rise in demand for big data specialists over the same period. However, there is an emerging
skills gap as around three in five businesses already admit having difficulty finding people with the required skills and experience. The judging panel for the
competition includes: ✥ Rt Hon Liam Fox MP, former cabinet minister and member of parliament for North Somerset ✥ Dr Carsten Sørensen, Associate Professor of Information Systems and Innovation, The London School of Economics ✥ Kenneth Cukier, Data Editor, The Economist ✥ Stanza, an internationally recognised artist specialising in technology and data visualisation ✥ Hannah Redler, Head of Media Space and Arts Programme at the Science Museum, London. ✥ Laurie Miles, Head of Analytics, SAS UK & Ireland The competition is open to
entries until 7 October 2014. For more info visit: htp://
www.sas.
com/en_gb/offers/2014q1/2014-data- scientist-challenge/
Overview.html
Massive Open Online Courses (MOOCs) and Selective Private Online Courses (SPOCs), stand to significantly proliferate video. Kaltura Chairman and CEO, Ron
Yekutiel, said: “Advances in video technology are colliding with the entry of the first generation of true digital natives into higher education, resulting in the rapid adoption of a wealth of video-centric higher education trends such as MOOCs and ‘flipped classrooms’.”
Cybercrime experts converge on Coventry
STUDENTS’ APP BREAKS INTO CHARTS
A team of students from The University of Nottingham has now broken into the app store’s top 100 puzzle chart with their free app Bricks. The game involves breaking
different coloured bricks by redirecting a ball across the screen and racking up points in the process. It’s a revamped classic that is already proving popular with over 5,000 downloads. Emmanuel Abiola, second year
Leading figures in cybercrime prevention will head to Coventry University in May for an information security event. Coventry University is hosting the event
in conjunction with the Warwickshire and West Mercia police forces. The conference and workshop is aimed
at anyone with an interest in cyber security issues – including educators, businesses and authorities – and will be opened by Warwickshire Police and Crime Commissioner Ron Ball. The event’s technology workshops – hosted
in the ethical hacking lab in Coventry University’s Engineering and Computing Building – will simulate real-time cyber security challenges to help improve awareness of risk, ability to spot a computer atack and knowledge of how to prevent it. The conference and workshop comes as
Coventry University continues to build its profile in the field of cyber security, with a course portfolio including a popular undergraduate degree in ethical hacking and a master’s course in forensic computing.
electronic engineering student at the University, is part of the team behind Bricks. He said: “There was a discussion about why Apple did not have a good brick breaker game within the app store. By noticing this gap in the market, this led to the development of Bricks.” The team wanted to devise a
game that was easy to get to grips with but also challenging. Abiola added: “We owned BlackBerry smartphones and enjoyed playing the classic Brick Breaker game, and wanted to create a modified spin-off for the app store. We developed a digital sketch and then came up with a simple form of the game, which received lots of positive feedback." The app was devised by
computer science student Stephen Sowole, alongside Emmanuel, Dipo Areoye, Ipalibo Whyte and Tosin Afolabi, all students at The University of Nottingham. It can be downloaded for free from the Apple app store. It is compatible with iPhone, iPad and iPod touch.
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