through that process now of working it through. But what makes it really interesting, from my point of view, is that this approach to making game audio pipelines and employment more stable, combined with actually nurturing new talent, combined with working with an experienced team and a large team, I think can only be a good thing for the state of the industry and help the British game audio scene improve.”
have supported the Sound Design Creation Centre, to the degree that their letters of recommendation will have undoubtedly swayed the council’s decision towards the positive. For educators the facility can only be a good thing, because, says Sanderson, “it’s actually giving further support to the courses that they’re doing, while at the same time creating a better link in terms of employment opportunities for the graduates that they’re evolving.” Meanwhile, it helps to solve an employment problem that’s been brewing in audio circles for some time: “It means that we can actually bring in young fresh talented people and evolve them in the way we want to. At the same time, with the size of the team we’ve got, be able to give them a lot more experience. It’s like giving somebody in the audio industry ten years worth of experience in five years, by putting them around 20 really experienced audio professionals, where you’ll get that whole process evolving and a better creative understanding between them.”
FUTURE SOUND OF BARNSLEY Right now Sanderson and the PitStop team is canvassing opinion from long-term partners and others the company has worked with, from within the games industry and beyond, to contribute to aspects of the facility’s operational and technical specifications that have still to be decided. “The major issue for a lot of
universities and colleges is the fact that once the courses are created, there’s a two year gap from them actually going out and being taken up by students. What we’re doing is saying ‘how would this work with your course? Which students do you think this would really benefit? Do you think someone’s ready to come in to do this?’ We’re just going
46 | MCV/DEVELOP April 2022
“This will be a facility where we’ll be able to experiment even further with audio creativity, and processes. The whole intention is to try and create an environment which further enhances the quality of audio and games.”
As well as making a difference to PitStop and the
local community in terms of jobs and gaming industry opportunities, Sanderson is hoping that the eventual success of the Sound Design Creation Centre will inspire those working in game audio to break new ground. “We hope, first of all, it works,” he laughs. “But the ultimate aim is to start making inroads into a completely unique game sound. Not just the emulation of an orchestra within a movie, but something a little bit more. I want to be in a place with PitStop where we can facilitate that, where we can actually merge the talent together and see what comes out the other end. That’s what I find really exciting.” He adds: “For us, it’s a huge investment. It needs every bit of support we can give it, but I honestly think it’ll be a huge success if we get it right.”
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