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UE5 GAMES IN DEVELOPMENT


Enough about what Unreal Engine 5 can or can’t do, what about the games that will be using it? Chris Wallace hunts a few down


IT’S BEEN ALMOST 25 YEARS since the Unreal Engine debuted and eight since its fourth iteration was introduced, bringing us games as diverse as Tekken 7, Dead By Daylight and The Vanishing of Ethan Carter. However, despite continuing to impress (Back 4 Blood, Returnal and House of Ashes last year. Tiny Tina’s Wonderlands, Ghostwire: Tokyo and Sifu so far this year), its near-decade-long reign as the premium 3D development engine is now unavoidably in its twilight years. Rocksteady’s Suicide Squad: Kill the Justice League, recently pushed back for release next spring, could very well be the last of the big UE4 games. Unless, that is, the reason for the delay is partially down to the availability of its successor. Until we hear that announcement, here are some of the UE5 games we can expect to see in the years ahead.


REDFALL (ARKANE STUDIOS / BETHESDA) Redfall, Arkane’s newest title, is confirmed to use Unreal Engine 5. The game attracted a lot of attention when it was announced at Microsoft’s E3 2021 showcase, and it’s easy to see why. Not only does the Dishonored and Deathloop Studio have an incredible pedigree, but Redfall seems to promise some real co-operative fun as players take on Vampiric hordes when it releases in September this year.


SENUA’S SAGA: HELLBLADE 2 (NINJA THEORY / XBOX GAME STUDIOS) This followup to the beautiful and haunting Hellblade: Senua’s Sacrifice will also be making use of Unreal Engine 5. Not a great deal is known about the game currently, but with a much larger development team and a new game engine, big things are expected from Ninja Theory when this launches exclusively on Xbox platforms.


DRAGON QUEST 12: THE FLAMES OF FATE (HEXADRIVE / SQUARE ENIX) Dragon Quest 12 boasts not only a new engine, but a new direction for the franchise. The king of JRPGs will be ditching the turn-based battle approach this time around, a change that is bound to upset the hardcore pursits, but it’s a change that has suited Final Fantasy well enough so far.


18 | MCV/DEVELOP April 2022


STALKER 2: HEART OF CHORNOBYL (GSC GAME WORLD) STALKER 2 is certainly hotly anticipated, bringing the franchise to consoles and Unreal Engine 5 for the first time. Given current circumstances, however, fans will have to wait a little longer for this one. The Kyiv-based developer GSC Game World recently announced that development is on hold due to Russia’s ongoing invasion of Ukraine.


FORTNITE (EPIC GAMES) It’d hardly be sporting for Epic not to bring its own blockbuster title to the new engine, and indeed, has already made the switch, as of the release of Chapter 3 released in December last year. However, despite being the first UE5 game, players haven’t noticed a great deal of difference. Hardly Fortnite’s fault, of course, as it’s not the most visually arresting game, but you can be sure that there’s plenty under the hood that has been buffed.


THE WITCHER (CD PROJEKT RED) Very, very little is known about the latest entry to the Witcher franchise, including its name! Still, CD Projekt Red has not only confirmed that a new Witcher game is in the works, and that it’ll be making use of Unreal Engine 5 – making it one of the highest-profile titles to be making use of the new engine to date. Let’s hope development is a smoother experience than Cyberpunk 2077…


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