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Marc Duffy Director of Development Hybrid onsite/offsite


Tina Keech Head of Women’s Research Offsite


Now Hiring!


For the full list, go to www.sigames.com/careers


All roles below are onsite or offsite


Senior Server Engineer https://www.sigames.com/vacancy/senior- server-engineer


Tools Programmer https://www.sigames.com/vacancy/tools- programmer


WHENEVER I tell people in the business that I work on Football Manager, they often respond with something like “Isn’t it boring to work on the same game every year?” The answer is a very emphatic “no.” First of all – as the millions of


people who play it will tell you – FM is not the same game every year. More importantly, every year that I’ve been on the team (22 and counting) we’ve made significant advances, some of which we’ve revealed and many that we’ve kept ‘under the hood.’ Take the last 12 months. During that


time we released FM22 across multiple platforms simultaneously (something we’ve never done before) while also starting work on our women’s football project, formally assessing new third party dev tools and launching a new talent id programme that we call the ‘Developer Academy’. I’m particularly excited about that


last one, as I believe we have a great track record of finding and developing talent and the Developer Academy gives us a formal structure that allows us to build on that. As a part of this process, we’ve also just appointed our first Developer Advocate. Maybe the most important point I


can make is that, despite having worked at SI for years, I still look forward to work every day.


January 2022


NOWADAYS, it’s common to see organisations banging on about how inclusive and diverse they are, to the point where it sometimes makes you think ‘Really?’. When I first interviewed for the


role to lead women’s football research for Football Manager, I suspected that SI might just be another one of those organisations; a company that just wanted to indulge in a little ‘virtue signalling’ by jumping onto the women’s football bandwagon. Turns out I couldn’t have been more


wrong. Six months into this project I can confirm that the studio and the leadership team have shown they truly believe in equality and inclusivity. The decision to add women’s football to FM sends out a very positive message to the world and everything I’ve been involved with so far suggests that the team is serious about getting this right. On a personal note, I have been given


every bit of support I’ve needed in terms of finance and resources to get the job done – or, at least, to get it started (this is a huge project that’s going to take years to complete). Best of all, I have been given exactly the right combination of guidance and autonomy to allow me to make significant progress in a relatively short time. My initial ‘Really?’ has become a very


firm ‘Really!’ Jobs 23


DevOps Engineer https://www.sigames.com/vacancy/devops- engineer


Technical Artist https://www.sigames.com/vacancy/ technical-artist-ftc


Software Engineer (C#/C++) https://www.sigames.com/vacancy/software- engineer-cc


Software Engineer (Console) https://www.sigames.com/vacancy/software- engineer-console


Gameplay Software Engineer (Console) https://www.sigames.com/vacancy/ gameplay-software-engineer-console


Senior Software Engineer (Match AI) https://www.sigames.com/vacancy/senior- software-engineer-match-ai


FM Gameplay AI Software Engineer https://www.sigames.com/vacancy/football- manager-gameplay-ai-software-engineer


Senior Software Engineer (C++, FM Mobile)


https://www.sigames.com/vacancy/senior- software-engineer-c-fm-mobile


Software Engineer (Engine/Tools) https://www.sigames.com/vacancy/software- engineer-enginetools


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