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A positive future for the workplace in 2022 and beyond


As we arrive to face an uncertain new year, one thing that can be relied upon, according to Amiqus’ Liz Prince, is a continued interest in remote working.


THE last two years have undoubtedly been tough for everyone. But if we are able to take any positives from the pandemic, one is surely the renewed focus on a good work/ life balance. Across the board, people have taken a


long hard look at what they want from their professional life – when they want to work, how they want to work and where they want to work.


In the games industry, as in many other sectors, we are facing an ongoing skills shortage in development, compounded to some extent by Brexit as well as the resulting increased difficulty in hiring talent from overseas.


SO, WHAT WILL THIS MEAN FOR INDIVIDUALS SEEKING NEW CAREER OPPORTUNITIES IN 2022 – AND THE STUDIOS LOOKING TO HIRE THEM…? Experienced games professionals who are considering new options in the New Year are in a strong position to ask for the working location and patterns they want, and the companies who will attract them will be the ones who have embraced the opportunities to rethink how they hire, how they work and how they engage with employees. The games industry adapted well when the work-from-home


directives were first introduced. And, at the time of writing, we are once again seeing these measures being put back in place.


2 Jobs


It has been a tumultuous time for people in both their personal and professional lives, but what this period has given us is the opportunity to work more flexibly, avoid ‘dead’ commuting time, and enjoy more time for ourselves and our families.


AND EMPLOYEES DON’T WANT TO GIVE THAT UP NOW. We conducted a survey late last year of over 400 games industry professionals, which revealed that 82 per cent said that their productivity had increased or remained the same while working remotely. And, in a clear message to potential future employers, of those who stated that they didn’t have their


ideal working conditions, 79 per cent said that they are looking or considering a career move to achieve those goals. For some studios and other companies, full remote working for their


staff may present some challenges. But, from our experience and the outcomes of our survey, it’s clear that these are challenges that are worth working on to rethink our workplaces and working models from the ground up, to help to retain and attract the best and most diverse team for your studio.


The past two years have been tough for all, and there are still challenges ahead. But there is also an opportunity for us to change workplaces and working conditions for the better, for good. And that is a big positive for us to take away from this.


January 2022


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