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Markus Hoell Principal Programmer Farnborough, UK


Kat Parker Brand Manager Publishing Team


Now Hiring!


Just some of the many roles open at nDreams


Infrastructure Engineer Farnborough, UK or Hybrid We are actively searching for an Infrastructure Engineer to be a key contributor, responsible for the technical delivery of a targeted product or key subsystem within a larger one.


I BEGAN my nDreams career as a Graphics Engineer, and the excitement for my job and the studio has been there since day one. My current role as Principal Programmer is very interesting as it overlaps with both our code and art teams. The position has many layers. Parts of my responsibilities involve researching new approaches and technology, planning implementations, performance optimisations, general improvements with regards to our graphics, as well as risk management and guidance for our art direction. Computer graphics and VR are both rapidly evolving together, with new hardware and algorithms to be explored continuously. It is incredible to be part of this. nDreams makes world leading


games, however, the studio is so much more than that. Everyone is incredibly friendly, open, helpful and communicative, as well as respectful to each other. Working for nDreams feels like working with friends, who are all passionate about video games and VR. We want to push the boundaries of VR experiences, while having an absolute blast together doing so.


MY ROLE sits within the publishing team, working on both nDreams first party games and third-party titles from external developers. I’ve just finished working on the campaign for the PlayStation VR title Fracked, and I’m now leading on Little Cities for Quest. Having recently side-stepped into the


VR sector within gaming, it’s a really unique experience to work within a vibrant and growing area of the industry which is evolving at such a rapid pace. It’s inspiring to work within a studio which aims to push the limits of VR, as well as being able to be extremely innovative with what we do. What impresses me the most is the


huge effort that nDreams put into the personal development of their own staff, which is something I’ve not experienced to this level before. They invest in their talent to help them grow and succeed whether that be in project management to actual qualifications. It feels really empowering to be part of a culture that wants to better their talent from within.


Senior Gameplay Designer Farnborough, UK or Hybrid We are looking for a Senior Gameplay Designer, preferably with an interest in AI design. You’ll collaborate closely with our development teams to develop world class VR games and experiences.


Art Director Farnborough, UK or Hybrid Work alongside the Game Director to deliver an artistic vision for our industry-leading VR games. Being able to communicate a well-conceived vision and give clear direction is essential.


Senior Level Designer Farnborough, UK or Hybrid


Able to deliver exceptional levels for our games that support the Game Director’s vision. From early concept and white box all the way through to the final product.


Technical Artist Orbital - Remote


Help guide the art team with technical insight and work collaboratively across the project to ensure the best possible ideas are optimal, professionally presented and realised in-game.


Gameplay Programmer Orbital - Remote


This is an opportunity to be at the heart of a new team right from the start. You’ll be prototyping immersive mechanics that form the heart of our upcoming project.


Senior Artist Orbital - Remote We’re looking for an artist who is an expert in art creation and level implementation. You should have significant knowledge in games art and will become the go-to person for certain areas of development.


January 2022


Jobs 15


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