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Contents CONTENT


Editor: Matt Broughton mcvmatt@datateam.co.uk


Design and Production: Steve Williams


swilliams@designandmediasolutions.co.uk ADVERTISING SALES


Senior Business Development Manager: Alex Boucher MBE


alex.boucher@biz-media.co.uk +44 (0)7778 538 431


MANAGEMENT


Media Director: Paul Ryder pryder@datateam.co.uk +44 (0)1622 699 105


www.mcvuk.com 5 Screen Time


What your new Editor has been wasting his time on


6 IRL Tarsier Studios and THQ Nordic’s exclusive REANIMAL preview party


7 Daniel Knight


How the Phasmophobia team are building the support they once needed


8 Critical Path The key dates this month and beyond


SUBSCRIBER CUSTOMER SERVICE To subscribe, change your address, or check on your current account status, please contact: subscriptions@bizmediauk.co.uk


ARCHIVES


Digital editions of the magazine are available. Recent back issues of the printed edition may be available please call +44 (0)203 143 8777 for more information.


INTERNATIONAL


MCV/DEVELOP and its content are available for licensing and syndication re-use. Contact Paul Ryder for opportunities and permissions: pryder@datateam.co.uk


12 Alexey Izotov Digital Vortex Entertainment’s CEO talks about the diversity of working with various developers


14 Sam Bennion Gamesight’s Senior Creative Strategist looks at  marketing existing franchises


16 Gavin Smith UK Gaming: From Boom to Balance – A sector rebuilding on stronger foundations


18 Q&A: Magicave


CEO, Harry Holmwood, takes us through titles Mindset GO! and Beneath The Six


22 Women in Games Dr Marie-Claire Isaaman on why the organisation’s Individual Ambassador programme matters


Datateam Business Media, London Road, Maidstone, Kent ME16 8LY


All contents © 2026 Datateam Business Media Ltd. or published under licence. All rights reserved. No part of this magazine may be used, stored, transmitted or reproduced in any way without the prior written permission of the publisher. All information contained in this publication is for information only and is, as far as we are aware, correct at the time of going to press. Datateam Business Media Ltd. cannot accept any responsibility for errors or inaccura- cies in such information. You are advised to contact manufacturers and retailers directly with regard to the price of products/services referred to in this publication. Apps and websites mentioned in this publication are not under our control. We are not responsible for their contents or any other changes or updates to them. This magazine is fully independent and not affiliated in any way with the companies mentioned herein.


If you submit material to us, you warrant that you own the material and/or have the necessary rights/permissions to supply the material and you automatically grant Datateam Business Media Ltd. and its licensees a licence to publish your submission in whole or in part in any/all issues and/or editions of publications, in any format published worldwide and on associated websites, social media channels and associated products. Any material you submit is sent at your own risk and, although every care is taken, neither Biz Media Ltd. nor its employees, agents, subcontractors or licen- sees shall be liable for loss or damage. We assume all unsolicited material is for publication unless otherwise stated, and reserve the right to edit, amend, adapt all submissions.


23 Amiqus Liz Prince presents “From pay gaps to ‘he/him salaries’”


24 The Future of XR MixRift’s Bobby Voicu, tells Matt where he thinks XR is going


26 Burntcrust Nathan Prestige: Space Pizza Warrior


28 The Renaissance Man


Stefano Petrullo explains what GDC 2026 tells us about modern game communication


29 Bad Ads


Ivona Pinjak explains why mobile game ads aren’t the problem


54 Final Boss Savvy Games Group’s Dr. Nika Nour


52 Plarium


Six rules for building a high impact LiveOps team, from Anna Hryshchenko


February/March 2026 30 Develop:Brighton


Everything you need to know about the July event 32 Fluid’s 30th Anniversary


Happy birthday! MCV/DEVELOP charts three decades of Fluid


36 Megabit We caught up with Megabit’s recently appointed CEO, Jonathan Hale


38 Side


A chat with Slide’s Olivier Deslandes 40 Planet Play


Rhea Loucas tells us: A new kind of co-op has arrived


42 Shala Chen City From Naught’s Co-Founder talks all things Brave New Wonders


44 “JJ”


In conversation with NCSOFT’s CEO of NC America, Jeonghee “JJ” Jin


46 Playing the market  public web data can power smarter gam industry strategies


47 Tipalti Travis Hughson explains why thinking about payouts early matters for gaming success


48 Maximising Programmatic Advertising  optimisation in 2026


50 Gamedev Production and Design Workbook “Why I Built a Workbook Instead of Another Framework” by Leszek Lisowski


51 Paul Sulyok Lessons from Australia for a stronger UK games industry


www.datateam.co.uk


+44 (0)203 143 8777


February/March 2026 MCV/DEVELOP | 3


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