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learning series!

McElroy University offers new online learning series for fusion training L

earning knows no bounds at McElroy University. For a limited time, training is available from the fusion experts with a new online

McElroy University has taken all of its online, self-paced learning modules and created three bundles available for limited time at a special price. Students normally take these online modules as part of their qualification training at a significantly higher rate, but special access to these bundles is now being offered for just $25 each:

POLYETHYLENE – This includes an introduction to PE pipe and pipe fusion, socket fusion, saddle fusion, manual butt fusion and hydraulic butt fusion.

POLYPROPYLENE – Includes an introduction to PP pipe and pipe fusion, socket fusion, outlet fusion, butt fusion with the Acrobat™ and butt fusion with the Polygon™.

DATALOGGER® –DataLogger 6 operations, using the DataLogger with manual butt fusion and DataLogger 6 updates.

While fusion certification, which requires hands-on time in the shop, is facing new challenges, now’s the perfect time for those in the industry to boost their classroom knowledge. Those who want to sign up for a full

qualification class at a later time will already have a head-start on their training! This is also ideal for sales reps, engineers and municipal leaders who are interested in learning more about the fusion process.

Don’t miss your opportunity to gain special access to this information during this limited timeframe. Once you register or sign-in, you will be directed to the McElroy University online learning portal. Add any or all bundles to your cart, checkout and start learning!

Game changer – for Engineering fun game assesses skills potential B

ritain’s leading engineering brains at Enginuity, (formerly Semta) supported by The Princes Trust, are harnessing the power of gaming

to identify talent via a non-academic route that can power the nation’s economic recovery when the lockdown is lifted.

The launch of Skills Miner, from Enginuity, the new engineering skills organisation charged with creating skills solutions for individuals, educators and employers to help close the skills gap, has been brought forward from the summer to allow thousands of people in lockdown to have fun – and find out if they’ve got what it takes to transit from the virtual to the real world of engineering.

Sophisticated gaming techniques and algorithms monitor players’ performance and assesses their aptitude for a whole raft of engineering skills – from Observation and Assessment, Resilience, Digital Competency, Problem Solving and Critical Reasoning.

Players of the game, which is based on Minecraft and aimed at all ages, will be guided to various levels, given assessments of their cerebral and dexterity strengths (which crucially they may never have realised) – then given a call to action to help them make an appropriate move through the gateway from the virtual to the real world of engineering and manufacturing.

Second and third phase plans include providing other career boosting rewards for those that make progress to the top levels.

74 drain TRADER | June 2020 |

“This is a game changer” says Enginuity CEO Ann Watson. “We have through our innovation lab, the opportunity to change perceptions of engineering and the ability to help young people to discover hidden talents through the strengths and thinking they show whilst playing the game – and unlock rewarding careers in something they might not have even considered.

“There is a rich seam of potential engineering talent which, until now, has never reached the surface – Skills Miner is an entertaining and effective way of addressing that.”

Beta version users have told us that game feedback was the one and only time that they had been told that they were good at something.”

The game, set in an electric car showroom and factory is aimed at young people and may have particular benefits for the 800,000 young people in the UK who come from disadvantaged backgrounds – who would not otherwise be assessed by anyone in education, training and employment. Their talents often go unnoticed and unharnessed – and are of particular interest to game supporters – The Prince’s Trust.

The game, which is free to access, goes live on Tuesday April

28th. It will help boost neuro diversity and reveal a myriad of vocational pathways to work in the real world.

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