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82 digital interaction design


minimum requirements SQA Higher: GCE A-Level: ILC Higher: IB Diploma:


Typical subjects: why study at dundee?


BBBB BCC


BBBB 30 points with 5, 5, 5 at HL


A mix of art and design or another creative subject with something more technical (such as computing, information systems, mathematics, physics) (H, A-L, ILC H, HL).


selection notes


We like to see a few examples of creative work at interview* (of whatever kind, digital, photographic, hand-drawn or handmade). This need not be a full portfolio but an excellent portfolio may be considered as roughly equivalent to a Higher or A-Level.


* In the case of a telephone interview, work may be viewed online, emailed or posted.


advanced entry (to Level 2) SQA Advanced Higher: BB + BB (H) in different subjects GCE A-Level: IB Diploma:


ABB Typical subjects:


34 points with 6, 6, 5 at HL As above but at AH, A-L, HL.


For Level 2 entry, an informal portfolio - which should include interaction design-related work - is also essential.


other qualifications


Please see ‘Digital Interaction Design’ on page 138 for details.


degree programme (with UCAS Code) BSc Digital Interaction Design


See making your application on page 32. WG24


Digital interaction design at Dundee is all about being creative and sensitive to how digital technology will affect our everyday lives. This doesn’t just mean computers – digital technology is almost everywhere, from mobile devices to domestic interiors, from intelligent clothing to telephone services.


So who studies digital interaction design? Our students are very diverse: some are technically minded, but also interested in design or art; others considered being artists, or other kinds of designers, but wanted to work with computers as well.


Digital interaction design could be for you if you want to combine your creative and technical sides. This opens up careers in interaction design in the creative industries, but also gives you skills that could take you in other directions as well, such as user research or the digital economy.


Recent students’ projects have included:


• a social networking app for charities to recruit volunteers • ski slope cameras that film and send an edited video of each skier


• an iPhone and scarf for people who cannot speak clearly • a touchscreen VJ’s table for clubs.


Our students have access to all the facilities you might expect, with the support of expert technicians. Software includes Java, Final Cut Pro, Adobe CS, Pure Data and Processing; hardware includes iMacs and Apple G5s, Arduino and sensor kits, motors and servos, projectors and speakers, HD video cameras, lights, professional sound recording, editing and mixing. Other facilities include woodworking and electronics workshops, laser cutters and fabric printing.


employability


The skills you will gain as part of this degree are in high demand in today’s digital world. At the end of the course you will be able to:


• use a diverse range of hardware and software skilfully • prototype new interactions with digital technology


• understand how to involve users and clients in the design process


• use digital media to communicate your work


• present your work and the thinking behind it professionally


• work well in a team with people of different specialisms


• be ready to help to change digital culture and the digital economy.


Due to their adaptable skill-sets, our students go into many different careers, from setting up their own businesses to joining a design consultancy.


www.dundee.ac.uk/prospectus/interaction


I was pretty


blown away by the quality and sensitivity of the students’ work. Richard Banks,


Interaction Designer at Microsoft Research


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