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cones. Score by throwing the disc into the
UltimateRob VIDEO Tip
net. Modify the number of players to suit
the field size.
Keepings Off
8 players (2 teams of 4); 1 disc; 4 cones
Form a 20m square with the 4 cones. The
aim of the game is to retain possession of
the disc by passing to teammates for as
long as possible. As in Ultimate, players
may not run with the disc and have a stall
count of 10.
Variations
• For more of a challenge, reduce the
stall count to 7 or even 5.
• Use a scoring system where a team
scores a point each time everyone on
the team touches the disc.
DOuble bOx
10 players (2 teams of 5); 1 disc; 8 cones
This is a miniature game of Ultimate, and
more fast-paced. There are 2 scoring goals,
5m x 5m boxes, separated by about 20m.
One teams starts with the disc in their box
and is attacking the opponent’s box. Each
time a team scores, they immediately are
attacking the other box. Otherwise, the are 5-a-side on the court with unlimited
rules are the same as Ultimate. subs. The aim is to catch the disc in the
Play games to 3 or 5. Unlimited goal to score a point. When a team gains Cheap
substitutions are allowed at any time. possession of the disc, they must complete
Thoughts
a pass outside the outer box before they
HOt bOx
can attack the goal. Otherwise, the rules
Running around in ever
decreasing circles will rarely ever
10 players (2 teams of 5); 1 disc; 8 cones are the same as for regular Ultimate.
get you clear from your defender.
Hot Box is like the half-court version of After scoring, the scoring team retains
But if that’s all you want out of
double box. The field can be much more possession of the disc and must move the
Ultimate then I guess you just
congested with both teams attacking the disc out of the outer box before they can
aren’t ready for the next level.
same goal. The goal is a 5m x 5m square in score again. Unlimited subs are allowed
the centre of a 20m x 20m square. Teams during play. Play games to 3 or 5. nullU
By Paul Madsen
Ultimate Canada Magazine — www.canadianultimate.com 21
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