This page contains a Flash digital edition of a book.
Interactive SINGLE WALLET GAMING


What’s the best way, in the view of First Data, to establish single wallet gaming with the player? How do you incentivise players to take up the scheme?


The best way to establish single wallet gaming with players is to provide the best player experi- ence by having the broadest range of best of breed payment solutions. Players will be incentivised by getting a better rate of acceptance when they go to play. When you make it easy for the players to get what they want – a great online play experience with easy ways to load their wallet and easy way to get their funds out – they will adopt it strongly. Targeted offers and promotions have a strong role to play in behavioural modification – there must be added value or incentives that cause players to experiment with new payment types.


How far away is this from the offer to operators of an end-to-end Single Wallet Solution? And what are the biggest hurdles - technological, regulatory or player perception?


There are end-to-end single wallet solutions today, although the quality of the bundled pay- ment solutions varies widely. The biggest hurdle has always been regulatory in the US. There are many mature payment solutions in the US that have been proven in the retail space that can be adopted in the gaming space by savvy operators.


The key thing to look for in a partner (in addition to best of breed payment solutions) is someone who understands the complexities of operating in the gaming market and can navigate the high reg- ulatory burden.


A great deal of the focus for Single Wallet is point- ed at the US market, however, changes at the reg- ulatory level late in the game has left many pay- ment providers with platforms developed for Federal, not State by State regulation. There’s a fear that the difficulty in providing payment solu- tions in a hugely competitor market, with only a handful of operators, will pose an unsurmountable challenge. How does First Data view this issue?


Unfortunately we have to deal with the world as it is – and the US market is driven by regulation. Operators have to carefully consider what service providers have the capabilities to enter and sus- tain payment services in highly regulated indus- tries. Federal regulation looks to be some way off, so in the meantime operators need to select part- ners that have the resources to evaluate regula- tions on a state by state basis.


What impact do you foresee single wallet gaming having on the payments industry and ultimately the gaming sector as a whole? Is this a game changer in the sense that it will have a dramatic and far-reaching effect? What do you see, for


6 1


example, the effect being on payment solutions such as TITO?


Single Wallet gaming will become the de facto way to pay for gaming, just as mobile wallets will become ubiquitous for standard retail payments. Gaming is one of the most attractive use cases for players to utilize single wallets, due to the ability to generate rewards and the flexibility of loading from multiple funding sources. TITO will continue to be a staple of the brick and mortar environ- ments due to the existing investment in the infra- structure, but single wallets have numerous advantages – from being able to automatically identify the player to the ability to load value from wherever you are.


Jonathan O'Connor, general manager of alternative markets at First Data. Risk Management


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66  |  Page 67  |  Page 68  |  Page 69  |  Page 70  |  Page 71  |  Page 72  |  Page 73  |  Page 74  |  Page 75  |  Page 76  |  Page 77  |  Page 78  |  Page 79  |  Page 80  |  Page 81  |  Page 82  |  Page 83  |  Page 84