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post production feature


mixing, The Centre Stage (one of Screen Scene’s two ICON mixing rooms) was beefed up specifically for Game of Thrones. The stage combined three Mac-based Pro Tools systems, one each for dialogue effects and music play-in, locked together with a fourth system driving the ICON mix and recording. One of the big challenges that


Screen Scene solved was to make sure all tracks could be seen by the mixer and editors in many different configurations at all times. If it was required, source pictures could be accessed ‘live’ from the Unity storage system as DNX36, feeding directly into The Centre Stage’s Christie projector. This made sure that the pictures being mixed were up to date and looked great. As a result of Avid Pro Tools’ connectivity in the mixing room, the sound team, under the direction of Stefan Henrix, had the ability to work with up to 800 virtual tracks. Screen Scene, and sister company


Ardmore Sound, told us one of the reasons it uses Avid ICON is because of the ease of handshake in moving from editorial to mixing. And that, in terms of the very real day-to-day issues of sign-off and delivery, having everything ‘live’ all of the time was a huge help. Screen Scene also played a


significant part in the delivery of the show’s VFX. It housed a large team of artists in The Scullery, its dedicated VFX area. The workflow it built in the facility allowed the team to easily give temporary versions to the editorial team and then automatically replace those in the live timeline with finished shots. It worked brilliantly and meant the process was always moving forward and not necessarily held up by time-consuming VFX work. The team used Nuke as its main compositing tool.


For finishing, the online edit team


used two Avid DS 10.5 systems working in conjunction with a high- speed SAN from Rorke Data. The DPX files were imported into the DS for finishing while also being accessible to Screen Scene’s senior colourist Gary Curran working on a Digital Vision Nucoda Film Master for the final grade. Working with DPX files meant any last- minute editorial changes were easily incorporated into the live workflow without having to go back to original source material. There were up to 60 people in


Screen Scene working on the project. Having the offline edit, sound post, vfx , grading and finishing within steps of each other was a real bonus and played a vital part in allowing the schedule to be met - a testament to the joined-up thinking and creative talents of the Screen Scene team. Associate producer Greg Spence of


HBO worked closely with the post team: "We worked through a large number of challenges and firsts posting this 10-part series - from using an early version of the Arri Alexa all the way through HBO’s recent shift to file-based delivery of some of the master elements. It’s remarkable how efficient we became working across Belfast, Dublin, London, New York and Los Angeles - sometimes simultaneously." The team at ScreenScene was also


happy to tell us how Avid solutions played a big part in the success of the post and how important an open, collaborative workflow is. Our products are designed to talk with each other and to work seamlessly with third- party technology and this certainly came in to its own for Game of, where picture and sound both came with huge ambitions and a tight schedule. When you have those challenges you need clever and efficient workflows. Luckily the HBO production team really


Associate producer Greg Spence of HBO worked closely with the post team: "We worked through a large number of


challenges and firsts posting this 10-part series - from using an early version of the Arri Alexa all the way through HBO’s recent shift to file- based delivery of some of the master elements. It’s remarkable how efficient we became working across Belfast, Dublin, London, New York and Los Angeles - sometimes


simultaneously."


understood post and collectively we built a workflow that allowed picture, sound, colour and VFX to move securely and seamlessly around the facility. Getting the technical workflow right ended up having a really positive creative impact on the show. One of the great things about Game


of Thrones was the collaboration between us (a manufacturer), our elite partner in the territory, Tyrell, and the two facilities. Working across Belfast and Dublin is also a great thing for the post production industry in the north and south of Ireland to celebrate. Through our long relationship with Tyrell, as an established reseller of both our video and audio products in Ireland, we could add our collective expertise to the project with amazing results. The success of Game of Thrones also


makes the prospect of attracting more high-end broadcast projects from around the world to the north and south of Ireland much stronger and something that we at Avid are delighted to be a part of. And with great first season reviews of Game of Thrones, let’s hope we’ll all be back to do it again for season two!


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www.pebble.tv www.ibeweb.com l september/october 2011 l ibe l 25


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