that would allow players to customise and create their own clothing items, their own interactivity and spaces. That’s really the future.”
ROBLOCK AND LOADED Bjornsson cites Roblox as inspiration, both in how the ecosystem has thrived on mobile, and as a place for content creators and developers to establish themselves. “A lot of people are tuned into that.” (More than 50 million a day.) “Especially as it’s getting harder and harder for small developers to get started. The business model creates a space for small teams to start experimenting at low cost in a free-to-play social environment where you have some of the biggest problems already solved. You have users, you have a store set up, you have moderation, safety, you’ve got the whole infrastructure there.” Web3 is another
technology area that Lockwood is looking to capitalise on, with Jon Goddard, Lockwood’s senior director of corporate brand and communications referring to Avakin Life as a ‘proto- metaverse’ in the sense that the aim is to embrace community, digital ownership and interoperability. To a degree it already does, suggests Goddard: “We feel that Avakin has all those ingredients, but not on a Web3 kind of infrastructure.” Although there
“We’ve been investing in tools and technology that would allow players to customise and create their own clothing items, their own interactivity and spaces. That’s really the future.” Halli Thor Bjornsson, Lockwood CEO
LOCKCHAIN AND LOADED It’s easy to assume that Lockwood is simply jumping on the Web3 bandwagon, which, perhaps it is, but in the same way that the landscape is changing around games, the ground on which Lockwood had been standing is also starting to shift. This is specifically because of the recent IDFA changes (Identifier for Advertisers), which has essentially meant that ad tracking on mobile devices has become limited by default. “Organic discoverability on mobile is more or less disappearing.” says Bjornsson, “It’s switched to paid discovery and everyone has to adjust to that. To be an expert in paid user acquisition is quite an undertaking. You need scale. That kind of landscape tends to favour the bigger companies.” Bjorrnson says that by investing in expertise in data and analytics, there are less resources to develeop the game. “But the reality is that we have to become much better at that, which
is part of the transition.” Getting a handle on paid marketing, while facilitating
are unknowns around licensing and questions around managing game economies, Bjornsson seems fairly confident that Web3 will become established, on the basis it offers many scale advantages. “The main thing for me is that the technology and stuff around Web3 helps facilitate the UGC economy. That’s a really, really big thing; empowering the people who are adding value on the player side.” More specifically, by using blockchain technology, Bjornsson says that it’s much cheaper to manage large volumes of micro payments. “The players do a lot of our marketing for us,” adds
Bjornsson. “I’d much rather pay them than an advert, for example. Also the players create a lot of value, like retention. I would love to reward them for that. So when we look at Web3, we’re first and foremost looking at how is it going to add value to our players. And how it is really going to matter to our players.”
a change to allow user generated content is something Lockwood is hoping to transition towards within the next twelve months. It’s a process that has provoked a number of other changes and challenges, including launching a successful in-game chat system, TikTok integration (which happiliy has opened up new avenues for organic growth) and new in-game systems that I was given a sneak peek of on the understanding I not mention what they are. It’s an exciting time for fans of Avakin Life, especially
for those fans looking for more creative ways to express themselves. However, whether there’s a heavier price to pay above and beyond that recently paid by departing staff members remains to be seen, because as much as letting staff go is not a good look, in the current hostile climate neither is the prospect of another game embracing play-to-earn. But, if that’s what’s necessary for Avakin to live it’s best life, who are we to deny it?
October/November 2022 MCV/DEVELOP | 39
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