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Mitu Khandaker Tiniest Shark/University of Portsmouth


The diversity of Khandaker’s gaming projects and skills is remarkable. She is presently working with Martin Hollis to research romance in game design, developing a satirical sci-fi life-sim game with indie veteran Cliff Harris, and doing a PhD looking at ‘novel interaction mechanisms’ in games at the University Of Portsmouth. At 26-years-old, Khandaker also writes, lectures, and runs her own charity helping educate women in Bangladesh.


Peter Bottomley Senior AI programmer, Bigbig Studios


Highly regarded amongst his colleagues at SCEE studio Bigbig as an unconventional thinker who isn't afraid to challenge existing practices if they need improving, 25-year-old Bottomley has established himself as something of a fledgling visionary. Undaunted by tackling the biggest of challenges, he is Bigbig’s resident provider of ‘beautiful and elegant’ solutions and he is considered one of the studio’s most talented members.


Samantha Jane Whale Marketing and Business Development Executive, Universally Speaking


25-year-old Whale is one of Universally Speaking’s most hardworking and dedicated employees who has emerged as something of an ambassador for the IT community. Having formerly served as one of the first professional female gamers in the UK, she has been nominated by all those who work with her for being ‘a very creative and intelligent woman’ who is destined to go places.


Craig Laycock Community Manager, The Creative Assembly


Since joining The Creative Assembly, 28-year- old Laycock has become a successful and popular community manager, and through his earnest approach, he’s transformed the studio’s communications to swell the ranks of – and build a sterling relationship with – the passionate Total War fanbase. Having become The Creative Assembly’s social networking guru, Laycock has also flown the flag for his employer at events across the globe.


Shams Jorjani Producer, Paradox Interactive


This year Paradox Interactive is on track for a 90 per cent increase in revenues, and Jorjani has played a key part in helping that growth. Having been deeply involved with the discovery, signing and development of Magicka, 28-year-old Jorjani has helped see the game sell over 900,000 copies, establishing himself as one of the outfit’s most talented employees. Already, he is well on track for a glittering career in the industry.


Richard Brooks, Technical Director, Rodeo Games


Described affectionately by colleagues as an ‘approachable supercomputer’, Brooks cut his teeth on EyeToy projects for Kuju before heading over to Codemasters to help create a brand new game engine. At the age of 27, he co-founded iOS developer, Rodeo Games, and became their technical director. The 28-year- old’s first project in that position attained over 500,000 downloads, a Metacritic score of 86 per cent and two Develop Award nominations.


Alistair Aitcheson Independent Developer


23-year-old Aitcheson has been running his own one-man studio since graduating from University of Warwick with a first class Master's in Mathematics, and has been programming games for over ten years. He handles all the programming, artwork and animation for his games, such as Greedy Bankers, and has already become a regular event speaker. One of 2011’s youngest 30 Under 30 members, he capably rivals the careers of those many years his senior.


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Jon Georgious Senior Designer, Lightning Fish Games


Having only joined Lightning Fish in March this year as a senior designer on miCoach after serving at NaturalMotion, 29-year-old Gorgious has worked extensively across consoles, handhelds and mobile platforms. He has quickly become an extremely valuable member of the design team at Lightning Fish, and has impressed his co-workers to the point that they are confident he will establish himself as an industry benchmark for quality design.


DECEMBER 2011 / JANUARY 2012 | 25





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