Tech Knowledge
We’re not talking all-nighters or 80- hour work weeks to pull your app together, but you will have to squeeze in some extra hours each week—early mornings, evenings, and weekends. It’s enough time to get your app rolling. Gradually,
creating your app will progress from there.
“I don’t know how to use design
“What if I fail?”
Most successful developers did fail before they struck gold. And not just once; they bellyflopped over and over. Rovio, the maker of Angry Birds, released 52 unsuccessful games before it finally hit the jackpot. The company persevered and not only became the most downloaded game of all time, but one of the fastest growing consumer brands with their colourful birds appearing in everything from movies to coffee mugs.
software” If you can draw a circle, a box, and some arrows, you can design an app. If your artistic talents tap out at stick figures, and design software is as confusing to you as the plot of Lost, you most likely will have to hire someone to produce a polished interface. But you can save money on a designer if you spend time blueprinting your idea first. You’ll learn basic steps on how to do this as well as how to outsource the design work in Chapter 3.
“I don’t live in a
tech centre” Residing light years outside of Silicon Valley didn’t hurt my apps one bit. If anything, it probably helped. It forced me to connect with other developers online, and I discovered a welcoming and generous community that is also incredibly knowledgeable and helpful.
Like you, many of these developers are also rolling the dice at something new and somewhere along their journey, they were insanely grateful to get help from a total stranger in another hemisphere. Tweet about an issue, and you may be surprised at the new friends you make. Google it and you’ll find forums filled with others who had the same issues and shared their solutions. I share app developers’ favourite hangouts in both the real and virtual worlds in Chapter 4 of my book.
34 entrepreneurcountry
The good news is that you probably won’t have to go through 52 fiascos or
risk the family farm before someone other than your mom downloads your app. Following in the footsteps of successful developers takes a lot of the guesswork out of how to create apps that become chart busters.
My book shares the behind-the-scenes process, breakthroughs, and slipups from me and other developers who were just like you. We reveal what worked for us and what didn’t, and what to expect every step of the way. I hope you enjoy reading and look forward to an entrepreneurial, app- building adventure.
Idea to iPhone is available to buy on Amazon now
WHO WHAT WHAT
HOW
PAPER
DIGITAL PROTOTYPE DESIGN
Page 1 |
Page 2 |
Page 3 |
Page 4 |
Page 5 |
Page 6 |
Page 7 |
Page 8 |
Page 9 |
Page 10 |
Page 11 |
Page 12 |
Page 13 |
Page 14 |
Page 15 |
Page 16 |
Page 17 |
Page 18 |
Page 19 |
Page 20 |
Page 21 |
Page 22 |
Page 23 |
Page 24 |
Page 25 |
Page 26 |
Page 27 |
Page 28 |
Page 29 |
Page 30 |
Page 31 |
Page 32 |
Page 33 |
Page 34 |
Page 35 |
Page 36 |
Page 37 |
Page 38 |
Page 39 |
Page 40 |
Page 41 |
Page 42 |
Page 43 |
Page 44 |
Page 45 |
Page 46 |
Page 47 |
Page 48 |
Page 49 |
Page 50 |
Page 51 |
Page 52 |
Page 53 |
Page 54 |
Page 55 |
Page 56 |
Page 57 |
Page 58