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endnotes


Chalkface


Election games At last we have the explanation for the unexpected result of May’s General Election. While the pollsters are sticking to asking each other why they got it so wrong, Chalkface reckons the answer is clear: voters inspired by Sponge’s e-learning game made it to the polling station to make all the difference.


Called First past the post the game was really aimed at the one million young people who were eligible to cast their vote for the fi rst time on May 7. The game puts the player in the role of a fi rst-time voter who has suddenly remembered it is Election Day with just 5 minutes until the close of polls.


They must get to the polling station in time,


overcome a series of challenges including identifying incorrect ballot papers and spotting people who are breaking the polling station rules,


and then get home again before their dinner gets cold.


Doing her bit for democracy Sponge managing director Louise Pasterfi eld said: “Voting at a poll station is pretty straight-forward but there are a few things to bear in mind, so the game highlights some of these while injecting an element of fun.” You can still have a look at www.spongeuk. com/electiongame. Sadly Chalkface failed to get to the polling station in time, but despite our poor showing we reckon Sponge must have helped to swing a few marginal seats.


It’s rocket science


Now this is what e-learning should be doing. Distance learning outfi t Oxford Open Learning have been conducting an online test to fi nd out the most effective way to teach complicated source material – in this case rocket science – to


people. E-learning professionals may not be too surprised to be told the majority of us prefer to learn through watching and listening rather than reading. The How Do You Learn? test presents users with facts about rocket science in three different ways: written text, spoken word and narrated video. Users then answer fi ve questions on the information they have been given. Once all three sections have been completed, they are presented with their preferred learning style. Overall, users performed best in the visual test, with the top three learning styles emerging as visual, listening and a combination of listening and visual. Sadly anyone who takes the test won’t probably be an expert on rocket science but they should have a better idea of their own learning style.


If you want to take the learning style test just click online test.


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