This page contains a Flash digital edition of a book.
DIRECTORY DIRECTORY


Develop is the only dedicated publication for the UK and European games development community. It reaches over 8,000 request-only subscribers every month.


Amiqus................................................................................................01925 252 588 BigWorld............................................................................................+15122890145 Codeplay ...........................................................................................0131 466 0503 Epic Games....................................................................................+1 919 870 1516 Fork Particle ...................................................................................1(925) 417 1785 IndieCity............................................................................................01926 880 081 inComm...............................................................................+44 (0) 1489 556 700 Jury Rig Software ........................................................+44 (0) 203 286 4432 University of Hull...........................................................+44 (0) 1482 465 951


To be included in the Develop Directory (which appears every month in Develop and every week in MCV) contact alex.boucher@intentmedia.co.uk.


All subscription requests should go to mcv.subscriptions@c-cms.com MERONCOURT DISTRIBUTION INSIDER’S GUIDE STUDIO DIVA WHO?


Specialism: Design Location: Top Floor, The Architecture Centre, 6 Narrow Quay, Harbourside, Bristol, BS1 4QA


Contact: T 0117 214 0404 W: www.studiodiva.co.uk E: workwithus@studiodiva.co.uk


From left to right: Studio manager Jon Llewelyn, co-founders Andy Barnes and Suzy Barnes, and senior designer Grahame Taylor


MCV speaks to Studio Diva director and co-founder Andy Barnes about the design agency, which helped promote Modern Warfare Warfare 3 in 2011


What kind of service does Studio Diva provide? We are an independent visual communications agency, with nearly a decade of experience producing large scale retail and digital marketing campaigns for some of the world’s most iconic video game brands.


What kind of campaigns? What’s been your key recent achievements? We were very proud to be part of the team that delivered the Call of Duty: Modern Warfare 3 campaign. The studio worked on the title for the best part of nine months, producing everything from the artwork for the massive GAMEfest stand at the NEC, to the launch night countdown video, retail and grocery POS and the pre-order incentive campaign.


Tel: 01462 680060 www.mcvuk.com Web: www.meroncourt.co.uk


What are the biggest challenges you currently face? With technology moving at such a pace, it’s challenging to build a business development model for a future that could easily peel away in an unpredictable direction. Our challenge is to reserve studio time, to explore


new territory, update our skillset and remain as agile as possible. This will ensure that both us and our clients are best equipped to respond to whatever’s next.


We worked on Modern Warfare 3 artwork for the GAMEfest stand at the NEC.


“ Andy Barnes, Studio Diva


What makes you stand out from your rivals? We are collaborative by nature. Our mission is to make the creative journey as enjoyable as possible for all involved. Our clients include some of the biggest names in the industry. I guess it means we must be doing something right.


What campaigns are your currently working on? We’re working on brands such as Soul Calibur V, Ridge Racer and Prototype 2.


January 27th 2012 45


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52