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PUSH GAMING


Kajal


Oksana


Olenka


Fiona


Welcoming female talent to the industry


Fiona Hickey, Head of Sales at Push Gaming, sits down with three of the developer’s employees 


I


n some people’s minds, the global online gambling industry needs to do more when it comes to attracting women to roles in  about equality and diversity in the workplace and in particular the need for operators, suppliers and regulators to employ more 


 colleagues at Push Gaming, including Kajal our Art Director and Game Developers Oksana and  recently sat down to discuss the situation and below each team member provides their thoughts on whether enough is being done to encourage female talent into the online 


The online gambling sector is still male- dominated


OLENKA LYSAK, GAME DEVELOPER:


I don’t think there are any additional barriers to  roles, however I do acknowledge the number of  more women in these roles – particularly for programming as it is more aligned with what I 


 responsibility of the online gambling industry, be it an operator or game developer, to employ 


Candidates must be chosen because they are the best, regardless of whether they are male or  iGaming, go for it and you will not regret it one  just need to be patient whether that is relating to a long-term career goal or a small task that 


OKSANA BILETSKA, SENIOR GAMES QA:


  this makes it tough for talented and skilled females wishing to work in these areas of the   can always be more done to help improve the number of women applying for and securing 


I suggest that organisations actively encourage female candidates to apply for roles and go the extra mile to make clear that they  be achieved through different industry associations and groups and well as dedicated 


KAJAL VERMA, ART DIRECTOR: 


aware that more needs to be done when it comes to diversity, inclusion and workplace     is a huge opportunity for women looking to 


is because organisations are becoming increasingly aware of the upsides of having a balanced and inclusive workforce, and that women are just as talented, skilled and 


In general, society tends to have the opinion that men can achieve anything and the seed for  But this creates a mindset of limitation among women, many of whom are just as capable as men when it comes to working in important  by the fact that the iGaming sector has been and still is male dominated, which is pushing women in other directions when it comes to 


 suggest that organisations do the following: • Organise events and talks for women in gaming where females in the sector can talk about opportunities and challenges, successes 


 express themselves openly and honestly, and 


• Social media posts from companies in the   glamorised across the industry and this needs 


 is an interesting one, and here at Push Gaming 


• But we also believe that the industry should be doing more to make women aware of the roles 


 


GIO MARCH 2020 85


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