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Park People www.parkworld-online.com


What is the future of media content for your attractions? We are getting more and more into games development, working with third party developers to offer real time gaming software and pre-rendered content. We want our platform to become the reference for on-site gaming and we see very pleasant development in that respect.


Our platform is compatible with the leading game engines (programs used by developers to produce multiplatform products) such as Unity, CryENGINE or Unreal. We offer developers a virtual 5Di interactive theatre so they can try their content on there. The developers can come from France, Bulgaria, Dubai, China; it’s quite important that we shop around to get the best content. We used to do it all ourselves, but you can never be truly universal, so if we are doing an attraction for a Japanese client it makes sense to get content from Japan.


What interactive dark rides have you worked on recently?


The main projects this season were Huntik Secrets & Seekers at Rainbow MagicLand in Rome and Maus au Chocolat at Phantasialand in Germany. Maus au Chocolat has a real family component. These are really big projects, with no concessions to quality and user experience yet the cost of technology has come down so much they were still only something like one tenth the cost of rides like Spider-Man and Toy Story Mania. We have also done the interactive technology for all


the Legoland Discovery Centre dark rides, Reset at Mirabilandia, a dark ride in Russia, Kazakhstan, all over the place. There will be a significant amount of dark rides coming up in the next few months, mainly in America but also in Asia.


What next for your interactive haunted house (The House)?


In the next months there will be a new “House” in America. It will be based on the same concept as the one in Branson, Missouri, and Tusenfryd (Oslo) with the spinning platform and interactive technology, but further enhanced with a pretty sophisticated pre-show, a completely new game and a new design.


What should visitors look for on your booth at Euro Attractions Show in London? We will have the 5Di theatre with a sampler of all our current movies/games, and we will also be offering a kit that allows you to transform any simulator or 3D/4D cinema into an interactive theatre, to make it affordable for everybody. Together with Art Project from Italy and our friends at Preston & Barbieri we have also come up with a turnkey proposal for a Pirate-themed dark ride. This is an interactive ride for those people who cannot afford more than three quarter of a million euros for an attraction; extremely good value for money. Also we will be showing our little jewel Maus au Chocolat in 3D to give the atmosphere of the attraction.


www.alterface.com


Salto software


At the heart of rides as varied as Huntik Secrets & Seekers, Maus au Chocolat and Legoland Discovery Centre’s Kingdom Quest is the same ‘Salto’ interactive technology. Alterface’s wireless show control software, which can also be used for walk-through interactive attractions, controls everything from the behaviour of the ride vehicles to light, sound and interactive effects. The system can even distinguish between live or screen-based targets, and so choose to deliver a laser beam or other shooting effect.


A new ‘eagle eye’ feature, now supplied as standard, instantly logs information about ride activity. “We can tell for instance,” explains Alterface CEO Benoit Cornet, “that in scene six there is a person with a strange shooting pattern. This early warning sign can tell the operator there might be something to watch out for.”


Benoit Cornet SEPTEMBER 2011 29

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