Issue 981 August 2022
www.mcvuk.com GOLDENEYE AT 25
Audio maestro Grant Kirkhope looks back on the making of the console defining Bond shooter
LOCALSOFT HEROES
Responsible for more than 3,500 game localisations over 34 years
NDREAMS BUSTING OUT
CEO Patrick O’Luanaigh on why this could be a feel-good year for VR and the Ghostbusters studio
GETTING SEDIMENTAL Exploring the art of Silt, Spiral Circus’ Inside-a-like debut
DOT BIG BANG The creation platform that hopes to ease itself between Scratch and Roblox
ATOMHAWK TAKES FLIGHT
Celebrating five years since hitting new heights
WASD CAREERS Roucan’s David Lilley is on a mission to close the skills gap
ROLED OUT Why approachability, diversity and inclusion are critical to virtual tabletops
Page 1 |
Page 2 |
Page 3 |
Page 4 |
Page 5 |
Page 6 |
Page 7 |
Page 8 |
Page 9 |
Page 10 |
Page 11 |
Page 12 |
Page 13 |
Page 14 |
Page 15 |
Page 16 |
Page 17 |
Page 18 |
Page 19 |
Page 20 |
Page 21 |
Page 22 |
Page 23 |
Page 24 |
Page 25 |
Page 26 |
Page 27 |
Page 28 |
Page 29 |
Page 30 |
Page 31 |
Page 32 |
Page 33 |
Page 34 |
Page 35 |
Page 36 |
Page 37 |
Page 38 |
Page 39 |
Page 40 |
Page 41 |
Page 42 |
Page 43 |
Page 44 |
Page 45 |
Page 46 |
Page 47 |
Page 48 |
Page 49 |
Page 50 |
Page 51 |
Page 52 |
Page 53 |
Page 54 |
Page 55 |
Page 56 |
Page 57 |
Page 58 |
Page 59 |
Page 60 |
Page 61 |
Page 62 |
Page 63 |
Page 64 |
Page 65 |
Page 66 |
Page 67 |
Page 68 |
Page 69 |
Page 70 |
Page 71 |
Page 72 |
Page 73 |
Page 74 |
Page 75 |
Page 76 |
Page 77 |
Page 78