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IN PARTNERSHIP WITH


REGAIN AND RETAIN TECHNIQUES WHEN OUTNUMBERED KEY


Ball movement


Player movement


Dribble


Keith Hill and Chris Beech


ROCHDALE


In 107 years of playing football as Rochdale AFC, the Lancashire club have achieved promotion on just three occasions, yet two of those have been in the past five years, and both under charismatic boss Keith Hill.


Some 41 years after their last change of division, Hill guided The Dale to third in League Two in the 2009/10 season and with it promotion to the third tier. The club finished 9th the following season before Hill moved to Championship club Barnsley.


But the popular manager returned to Spotland in January 2013 and quickly set about repeating his previous feat. Within 15 months of his return the club were back in League One. Ably assisted by former Rochdale player and caretaker manager Chris Beech, Hill and his team look set to consolidate the club’s position.


3


Game situation Reds receive the ball from the keeper (or server) and build against the 10v7 ‘inside’ overload, yet using yellows on the outside effectively gives them a 14v10 overload in their favour


4


to establish a strong core value to reset and press again.


“Players will undertake a sprint challenge to encourage physical gains whilst instilling mental responses to the repetition of key principles.”


7 JANUARY 2015


On the regain, ‘retain the ball’ - this can be difficult if outnumbered or fatigued, so ensure players use the ‘five-yard pass’. See for how long the outnumbered team can retain possession, then rotate in new players and repeat the challenge with a target time to beat.


Game situation (3)


This is an 11v8 game that combines dealing with a numerical disadvantage with physical fatigue


testing, with techniques, decisions and psychology interwoven. The team of 11 can play only ‘on the inside’, while the team of eight can use those on the outside (who are two-touch).


The playing principles for both sides are the same, yet the team of 11 must find a way to win the game, while the team of seven are under pressure yet, arguably, have 14 players available.


After each round players will undertake a sprint challenge to encourage physical gains whilst instilling


Sprint circuit Players sprint for one 25-yard distance then rest for the next two and so on, completing four rounds of 400m on five occasions (between rotations in games), to accomplish 2,000m in total


mental responses to the repetition of key principles (4). Players will complete a number of sprints totalling 2,000m.


What are the key things to look out for?


We want to see the ability to show the back-up press and waves of proactive pressing. Mastering the five-yard pass is crucial, while displaying good possession and movement of the ball and bodies in small spaces is central to teams being comfortable with the session’s aims.


The five-yard pass


At Rochdale we take particular note of something called ‘the five-yard pass’. This is a unique passing distance as it’s far enough for two players to be able to master passing, receiving and body position, yet close enough to imply that reactions must be sharp and focused. Passing in close quarters is also imperative to the technical mainframe that we build around this and other sessions, so mastering what is a simple passing set-up becomes really important.


www.elitesoccercoaching.net


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