This page contains a Flash digital edition of a book.
develop 100 54 KYTHERA


MOON COLLIDER’S next-gen AI program aims to create dynamic experiences by seamlessly adjusting to any changes made to the game world. It has been designed to make AI creation easier for developers.


The core to Kythera is dynamic navigation. In most titles, defining the way an AI character moves through a game world requires the creation of a navigation mesh. Any changes that affect that mesh force the developer to regenerate it before the next test. But Kythera, however, builds this mesh dynamically based on the physical layout of the game world.


In association with


ABOUT


Company:Moon Collider www.kythera.ai


55 ELEPHANT MEMORY MANAGER


JURY RIG’S MEMORY manager integrates into almost any application seamlessly, making it accessible to developers regardless of whether they are making games for consoles, mobile or the web.


Elephant ensures games and


applications run within memory budgets. It can allocate memory across a range of areas, and devs can tweak this as they see fit. it also takes a system’s native alignment requirements into account. If a system needs memory aligned on 64k boundaries, Elephant will make this happen and ensure no memory is wasted in-between.


56 WWW.DEVELOP100.COM


ABOUT


Company: Jury Rig Software www.juryrigsoftware.com


THE TECH LIST


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66  |  Page 67  |  Page 68  |  Page 69  |  Page 70  |  Page 71  |  Page 72  |  Page 73  |  Page 74  |  Page 75  |  Page 76  |  Page 77  |  Page 78  |  Page 79  |  Page 80  |  Page 81  |  Page 82