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THE EGO TRIP


We ask some of the finest game development talent a series of questions about the toughest subject of all – their own work


FOR WARD PL ANNER


MAY 2012 Audio Special A fresh examination of music and audio for the games sector, including in-house teams, hardware, technology, services and outsourcers


BUILD Special Feature: QA How the teams stamp out bugs and ensure you pass certification work – and how you can get the most out of their services


Regional Focus: Australia A look at how the troubled sector has coped with recent closures and how it will progress in the future


Events: Develop Quiz –May 16th Nordic Game –May 23rd to May 25th


THIS MONTH: Tony Hawk MOST FAMOUS FOR: Being a skateboarding icon ANSWERING QUESTIONS ON: Tony Hawk’s Pro Skater (PS1)


What was the North American release date of the first Tony Hawk’s Pro Skater game for the PlayStation 1? I want to say September 28th 1999. I think that's it. INCORRECT: (The PS1 original was released August 28th, 1999)


named Tia Carrera. She came to thank us for putting her in the game. CORRECT


Can you name three of the bands on the soundtrack to the game? Any three? The Dead Kennedys, Primus and Goldfinger. CORRECT


There were nine levels on the original game. How many of them included collectible tapes? It was three right? They were the competition levels. CORRECT


As the first game’s release drew close, there was something else in your life that you were doing. You’ve said before that testing the game gave you a break from that task. What were you avoiding? It was writing my book. The funny thing about writing that book was that I didn’t actually focus on it until I sprained my ankle really badly. CORRECT


In that first game, there were two unlockable ‘secret’ characters. What were their names? They were private Carrera and Officer Dick. We got in a bit of trouble for Private Carrera. When we submitted it for approval to the consoles, we didn’t disclose that she was there, and she was a little risqué. The funny thing about her was that she was named because executive producer Joel Jewett liked Porsche Carreras, but people thought she was patterned after some porn star


DEVELOP-ONLINE.NET


Can you name the two lead designers on the game from Neversoft? That’s hard. The guys I worked with most closely were the guys from Activision named Scott Pease and Dave Stohl. I can remember one of the designers so well, but I can’t remember his name. INCORRECT (Aaron Cammarata and Chris Rausch)


LEADERBOARD


1. Charles Cecil (5/6) 1. Sean Murray (5/6) 1. Paul Gower (5/6) 6. Martin Hollis (4/6) 6. Miles Jacobson (4/6)


6. Tony Hawk (4/6)


JUNE 2012 Contracting Special How flexible workforces can ease your production woes – and advice on becoming a contractor


BUILD Special Feature: AI & Character Behaviour An update on all that is new in the world of artificial intelligence tools and making characters navigate game worlds more realistically


Regional Focus: North East UK A look at the pros and cons of one of the UK’s increasingly significant games development hubs


Events: E3 2012 – June 5th to June 7th UBIQ – June 18th to June 19th


JULY 2012 Analytics & Consultants Examining how metrics tools and independent advice on gameplay and content can turn around your project


BUILD Special Feature: Technology for Social Games A detailed look at the tools, analytics devices, platforms, and unique techniques that define how social games tick


Events: Develop Awards – July 11th


AUGUST 2012 Develop Awards 2012 Retrospective We look back on this year’s awards ceremony and tell you who the big winners were


BUILD Special Feature: Apps and Mobile game dev tech An investigation into the tools that underpin the increasingly important smartphone games space


Regional Focus: Nordic Regions We examine a sector home to some of the world’s biggest hits


Events: GDC Europe – August 13th to August 15th


Unfortunately Tony Hawk’s memory isn’t as good as his skateboarding, as he languishes in last place, or 2nd for the optimists among you.


EDITORIAL enquiries should go through to Will.Freeman@intentmedia.co.uk, or call him on 01992 535646


To discuss ADVERTISINGcontact Alex.Boucher@intentmedia.co.uk, or call him on 01992 535647


APRIL 2012 | 65


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