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Contents DEVELOP ISSUE 126 APRIL 2012 ALPHA


06 - 08 > mike capps interviewed The Epic president explains the delicate process of working with Apple, offers some insight into the future of Unreal Engine 4, and muses on Fortnight


10 - 13 > opinion and analysis Rick Gibson ponders the prospects of a digital chart, David Braben takes a serious look at the relationship shared between developers and advertisers, Will Luton tackles sexism in the industry, and Tim Heaton looks at the new rock ‘n’ roll; data


52 35 66 BETA


18 - 21 > uk games tax breaks in focus What do the UK tax breaks mean for the country’s games industry, and how will they work? The Develop team investigates


22 - 23 > developing for ps vita According to a number of Ubisoft developers from various studios, making games for Vita is easier than you might expect. Can that really be true?


25 - 27 > localisation special As ubiquitous platforms like Facebook make games more global than ever, the heat is on for localisation companies. Experts from the sector detail the changes


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28 - 32 > how to win a develop award Our five page guide tells you all you need to know to lobby for, attend and ultimately win a Develop Industry Excellence Award


35 > realtimeuk on outsourcing In a follow up to last month’s sector focus, RealtimeUK’s video games man Dave Cullinane explains why the discipline must adapt to fit the future


25 06


36 - 37 > the history of gta Two excerpts from the new book Jacked, which documents the rise of the Grand Theft Auto series to becoming a pop culture icon


BUILD


42 - 44 > html5 uncovered According to some HTML5 is the defining web gaming platform of the future. To others, it is fatally flawed. Develop looks under the bonnet to find out the truth


46 - 47 > havok in the spotlight The tools company details its hopes for the recently acquired Vision Engine and lays down its plan for the coming year


48 > xaitment on unity A detailed look at xaitment’s new out-of-the-box artificial intelligence plug-ins for the Unity engine


57 – 59 studios, tools, services and courses CODA 22 DEVELOP-ONLINE.NET


64 - 66 > a sideways look at development Tweets from the industry elite, Lucy Bradshaw grilled, Phil Fish’s comments on Japanese games, skateboarder Tony Hawk quizzed, and GDC 2012 in numbers


APRIL 2012 | 03


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