BETSOFT
If looks could thrill…
In a world of photo-realistic video game graphics, can online gaming risk falling behind presentation-wise? Betsoft Gaming certainly doesn’t think so, as Matt Broughton discovers.
I
f an online slot developer’s web site is effectively its ‘attractor mode’ then Betsoft wins before the competition begins! Apart from the sheer number and diversity of titles on offer (shall I be Mr Vegas today, get involved with loveable
rodents Ned and his friends, or live the dream as a Rockstar?) the presentation is instantly miles ahead of its competition. NONE of this is an accident…
Betsoft Gaming was founded in 2005 by a small
team of industry veterans with a combined experience of over 25 years in the industry. From day one the team devoted themselves to one thing and one thing only: developing the most innovative and graphically impressive slots games for the i- gaming industry.
“By the beginning of 2007, we’d already begun to
make forays into advanced 3D graphics, looking for ways to push the envelope of online slots technology,” explains Betsoft’s Product Manager, Anthony Locke, “By the end of that same year, we had already hit upon new technologies and processes which would eventually culminate in our amazing Slots3 product line.”
The Slots3 product line was introduced in early
2008, and was the first such product to bring this high quality style of slots to the i-gaming market. The reaction was immediate and very positive, as Locke explains: “Players were drawn to our games because there was nothing else like them on the market. All the competing products were still relying on primitive 2D vector style graphics, with minimal animations and little to no audio. Once we saw the great thirst for such a revolutionary product, we decided to
50 DECEMBER 2011 Betsoft’s design teams had been growing
increasingly frustrated with the limitations of the existing technologies that were in use at the time. Being aware of the tremendous strides in audio and graphics technology, they identified a massive untapped niche in the market for 3D video slots made to the exacting standards of animated feature films or console video games. The latest advances in technology, including the latest version of Adobe’s Flash Player, showed them that it was possible to go beyond 2D graphics and simple animations. “There was really no question,” says Locke, “according to our research, true cinematic 3D slots were in high demand, and we, as the pioneers of this technology, were perfectly poised to provide the supply.”
LOOKING GOOD
Locke strongly believes that presentation has become
focus our efforts on bringing the best possible games to the industry.”
Page 1 |
Page 2 |
Page 3 |
Page 4 |
Page 5 |
Page 6 |
Page 7 |
Page 8 |
Page 9 |
Page 10 |
Page 11 |
Page 12 |
Page 13 |
Page 14 |
Page 15 |
Page 16 |
Page 17 |
Page 18 |
Page 19 |
Page 20 |
Page 21 |
Page 22 |
Page 23 |
Page 24 |
Page 25 |
Page 26 |
Page 27 |
Page 28 |
Page 29 |
Page 30 |
Page 31 |
Page 32 |
Page 33 |
Page 34 |
Page 35 |
Page 36 |
Page 37 |
Page 38 |
Page 39 |
Page 40 |
Page 41 |
Page 42 |
Page 43 |
Page 44 |
Page 45 |
Page 46 |
Page 47 |
Page 48 |
Page 49 |
Page 50 |
Page 51 |
Page 52 |
Page 53 |
Page 54 |
Page 55 |
Page 56 |
Page 57 |
Page 58